Earlier quoted context omitted.
The video shows Windows 3.11 though.
My point is that while there is a small time window where Zip drives were available and Windows 3.11 was still the latest consumer Windows (ignoring NT here), Zip drives feel more like Windows 95-era. A stack of 3.5” floppy disks would have felt more authentic.
Canyon.mid
181–190 of 214 posts
Re: Canyon.mid
#182You remind me that I didn't have a sound card at the time and I played all my games (mostly LucasArts) with the PC speaker. For me, the MIDI versions are too boring as they lack the "raw electric power" of the speaker that I loved for years.
Re: Canyon.mid
#183You remind me that I didn't have a sound card at the time and I played all my games (mostly LucasArts) with the PC speaker. For me, the MIDI versions are too boring as they lack the "raw electric power" of the speaker that I loved for years.
What exactly was the difference between PC speakers and MIDI? Why do we no longer need a MIDI device today to play the “correct” sound?
Re: Canyon.mid
#184Earlier quoted context omitted.
Games are now infinitely more complex -- I can run an improved version of Ultima VII (1992) on a device that fits in my pocket, while the original wouldn't have run on this (it required a 486 and even the latest possible Tandy systems maxed out at the 386), and that's not even getting into stuff like Factorio or Satisfactory.
Gentle reminder that Ultima VII was probably the best period-relative RPG until Baldur's Gate 3, even considering Neverwinter Nights and Dragon Age :) No words for how this game blew my mind back in those days...
Re: Canyon.mid
#185Earlier quoted context omitted.
The PC speaker could only play square waves, and had only one voice. There is no "correct" sound for a MIDI file as it's just note and tempo data. But many people probably associate them with the OPL2 synthesizer chip on AdLib and early SoundBlaster cards. [1] Now that we have high fidelity digital sound output on even the cheapest computers/devices, at least 44 kHz, at least two channels, and at least 16 bits per sa…
And, of course, because it could play square waves, you could bitbang it to play digitized audio using PWM. Sounded terrible, and super CPU-heavy (so not useful in games), but still.
Re: Canyon.mid
#186Earlier quoted context omitted.
I find it very painful that modern computers still have such terrible midi chips, and modern operating systems don't come with decent midi synthesisers. It's a real hassle trying to get reasonable sounding MIDI on either windows or macOS.
Modern computers do not have integrated sound synthesis hardware whatsoever, there has been no point in shipping that since the start of the 21st century. Unfortunately, that does mean that for playing legacy General MIDI content, users are stuck with poor quality software implementations like Microsoft GS Wavetable Synth and the (modern successor of the) QuickTime synthesizer, which were designed for slow computers…
Re: Canyon.mid
#187Re: Canyon.mid
#188This reminds me of the demo tape that came with old Sony cassette players. It had Entertainer on side A, and another instrumental called Andalusia (or somehting similar) on side B, which I have never been able to track down.
https://www.youtube.com/watch?v=gRGOm071sE0
And I still love that tune.
Re: Canyon.mid
#189You remind me that I didn't have a sound card at the time and I played all my games (mostly LucasArts) with the PC speaker. For me, the MIDI versions are too boring as they lack the "raw electric power" of the speaker that I loved for years.
Re: Canyon.mid
#190Earlier quoted context omitted.
his story reminds me of Elwood Edwards: https://www.youtube.com/watch?v=mfrrif_sUOI
In the side bar was 'You've Got Mail' Voice Elwood Edwards Dies at 74[1] from 7 months ago. Among all the nostalgia from the MIDI sounds in here that was a bit of a downer. [1] https://www.youtube.com/watch?v=JQ7EkDFl_3s