Writing Toy Software Is a Joy
jsbarretto.com
Writing Toy Software Is a Joy
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Re: Writing Toy Software Is a Joy
#2Here’s why I prefer making “useless” stuff: https://austinhenley.com/blog/makinguselessstuff.html
And my list of similar projects: https://austinhenley.com/blog/challengingprojects.html
I want to do a database and then something involving genetic algorithms next. If I have infinite time, another video game emulator too.
Re: Writing Toy Software Is a Joy
#3Re: Writing Toy Software Is a Joy
#4Like most estimates, these seem off by about 3x. At least if you're writing it for the first time.
Re: Writing Toy Software Is a Joy
#5Like most estimates, these seem off by about 3x. At least if you're writing it for the first time.
Re: Writing Toy Software Is a Joy
#6Re: Writing Toy Software Is a Joy
#7Re: Writing Toy Software Is a Joy
#8- GUI based bot for a small video game
- raft consensus algorithm
- ray casting
- simple b-tree or lsmtree storage engine
I'll also second chip8 emulator as being a good quick fun one! It helps there are ROMs that help quickly validate your implementation also (https://github.com/Timendus/chip8-test-suite)
Re: Writing Toy Software Is a Joy
#9This list reminded me of Build-Your-Own-X ( https://github.com/codecrafters-io/build-your-own-x )
Re: Writing Toy Software Is a Joy
#10Like most estimates, these seem off by about 3x. At least if you're writing it for the first time.