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Show HN: I made a 3D printed VTOL drone

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Re: Show HN: I made a 3D printed VTOL drone

#151
post #105

Earlier quoted context omitted.

It depends a lot on the terrain type - highly repetitive terrain requires higher overlap. It does sound like they have some broken setting somewhere though.

It's heavily pine forested mountain areas. With a 65-75% overlap, the SFM algorithms struggle to produce sufficient details. Additionally, because of the verticality of the terrain and very tall pine trees there's a need to have multiple angles to generate a good orthophoto. So the grid is denser than other environments for a reason. I'm continuously updating my flight plan based on the results generated -- squeezing…

Just curious, why do you have to survey repeatedly? Are you monitoring something changing?

Re: Show HN: I made a 3D printed VTOL drone

#152

Earlier quoted context omitted.

It's heavily pine forested mountain areas. With a 65-75% overlap, the SFM algorithms struggle to produce sufficient details. Additionally, because of the verticality of the terrain and very tall pine trees there's a need to have multiple angles to generate a good orthophoto. So the grid is denser than other environments for a reason. I'm continuously updating my flight plan based on the results generated -- squeezing…

Just curious, why do you have to survey repeatedly? Are you monitoring something changing?

The area was partially clearcut about a decade back. Some areas are due for brush management and some for commercial thinning. Additionally, because it is alpine and contains a stream used by fish for spawning, it is interesting to see the variations in snow load and water flow in the stream year over year.

So there's at least a reason to get out each winter (snow load), spring (melt/brush growth/flowers), and summer/fall (stream health/identify trees once brush loses leaves).

I also like seeing if there's trees in stands dying at an unusual rate, which might indicate pine beetle infestations or sickness that I'd need to take care of.

Also, it's a fun hobby and a cool dataset to flip through.

Re: Show HN: I made a 3D printed VTOL drone

#153

Earlier quoted context omitted.

I am limited in height I can fly by the FAA (400 feet AGL).

Assuming 200 acres is 0.57x0.57 miles. If you fly at 15 mph you can do 15 lines in 30 mins. The lines would be 200 feet apart, and you'd move 22 feet per second. 15MP images would be 10 pixels per foot and motion blur with 240fps would be 1.1 inches. Anything wrong with that?

0.57 x 0.57 miles is a good estimate. The lot is more or less square.

Yes. Maintaining 15mph is tough because of elevation changes. The land has a 1,200 foot tall ridge in it, so the drone must gain (and lose) 1,200 feet across that 0.57mi span. Which is steeper than the drone can do while maintaining a forward speed of 15 mph.

Additionally, SFM algorithms struggle with repetitive environments like pine forests, where there are not clear points or lines they can align. GPS data helps somewhat, but if the pictures are too sparse then it can get confused and start stitching images together incorrectly. Additionally, too few images lowers the fidelity of the output and causes strange gaps and black spots in clearings (where the clearing is visible in one pass but obscured in another.)

Finally, radio transmissions require two flights due to that ridge. I need to fly once on either side or I lose signal. There is no accessible point on the property I can maintain visual line of sight across the entire span, and "mountain" is a pretty good radio signal attenuator.

I'd LOVE to have some automation help in developing a flight plan, as right now it's manual, and I'm creating little segments myself, individually placing points and grids. Several tools claim to support automatic elevation, but none of them do so well when you have a 1000+ foot cliff or a narrow stream bed that has cut 20 feet into the earth in your environment.

Re: Show HN: I made a 3D printed VTOL drone

#154
post #75

Earlier quoted context omitted.

Oh wow, that’s even higher than this one I saw from last year @ 298 MPH for a quadcopter, but I’m not sure if this is the same criteria for the WR or build limitations etc? https://www.youtube.com/watch?v=wThmg8Ezm9w

I saw that one too which was also incredible. This latest record was from a few days ago https://youtu.be/8p5eZ4ZRkfY?si=hSxTh5BeSyEwzpy8

Simply amazing! Do you know what the limitations for WR builds are at this level? I am guessing there is some kind of advancement on the prop/rotor(?) side of things but I would assume that those are off the shelf, like many of the parts used in quadcopter builds? I guess what I’m asking if it’s primarily a design challenge, a production challenge, a logistics challenge or all of the above? I don’t mean to minimize any aspect of the process or anyone’s work, quite the opposite. It’s a neat challenge and different teams take different approaches with some overlapping design features to my untrained eye.
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