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Show HN: RomM – An open-source, self-hosted ROM manager and player

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21–30 of 99 posts

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#21
Been using this for a while. It's evolving rapidly and the team behind it is very responsive and passionate. Very excited to see this evolve over time! The only thing that it really needs going forward is more Retroarch cores ported to JavaScript, but that's an upstream problem.

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#22

Been using this for a while. It's evolving rapidly and the team behind it is very responsive and passionate. Very excited to see this evolve over time! The only thing that it really needs going forward is more Retroarch cores ported to JavaScript, but that's an upstream problem.

Thank you for your kind words! And yeah, the emulation part is more in the emulatorjs team roof, they are doing a great job too

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#23

Been using this for a while. It's evolving rapidly and the team behind it is very responsive and passionate. Very excited to see this evolve over time! The only thing that it really needs going forward is more Retroarch cores ported to JavaScript, but that's an upstream problem.

We just added support for Doom and Amstract CPC in today's patch release! It's been available upstream for a while now so we just had to enable it. There's also a new update for EmulatorJS coming soon (currectly in beta testing), and I've been thinking of releasing a custom image with the nightly/beta build for testing...

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#24
post #16
post #12

Earlier quoted context omitted.

I saw this project some months ago and it looks awesome, just haven't set it up yet. How does it handle modern games? I have a lot of DRM free games and small indie projects I've collected/archived and I want a way to neatly display them and download them

You can display almost anything pretty well. For DRM free games, just upload them as a zip or put them in your library as a folder with everything inside and RomM will display them as everything else. You can do it under the "win" folder so RomM knows those are PC games

Awesome! I also see RuffleRS is supported too for flash archiving. I'm jumping on this now

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#26
post #25

Been tracking this for a while and it really needs support for renaming and validating ROMs (e.g. with .dat files) to be called a “ROM manager”.

1000% agree, and we're planning to do just that with Hasheous (https://hasheous.org/), a "free service that matches MD5 or SHA1 hashes of ROMs and digital games with metadata providers". There's a cloud version hosted by the project creator, or you can spin up your own instance and source the .DAT files.

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#27
post #25

Been tracking this for a while and it really needs support for renaming and validating ROMs (e.g. with .dat files) to be called a “ROM manager”.

Your comment piqued my interest, as that would be a required feature for me to use something like this.

It looks like they do support integrating with a tool called Igir to handle validating and naming ROMs using DAT files.

https://docs.romm.app/latest/Tools/Igir-Collection-Manager/

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#28
post #19

Reminds me of a “steam” inspired version of hyperspin. Cool! Great work. Still looking for a good hyperspin replacement that runs on Linux that I can use for my machines.

I've been working on integrating RomM into Lutris ( https://lutris.net/ ) for a while, but it's not ready yet since I haven't had time to finish it. Not as a plugin but directly in the main Lutris repo: https://github.com/gantoine/lutris/tree/romm-game-service It would allow you to store your games on the server, sync the list in Lutris, and install them when you want to play them. I'd like to get a working POC to de…

I would love to see this working in Pegasus Frontend or Heroic Games Launcher, personally

Re: Show HN: RomM – An open-source, self-hosted ROM manager and player

#29
post #26
post #25

Been tracking this for a while and it really needs support for renaming and validating ROMs (e.g. with .dat files) to be called a “ROM manager”.

1000% agree, and we're planning to do just that with Hasheous ( https://hasheous.org/ ), a "free service that matches MD5 or SHA1 hashes of ROMs and digital games with metadata providers". There's a cloud version hosted by the project creator, or you can spin up your own instance and source the .DAT files.

Great, looking forward to it!

I’ve used RomCenter and other tools in the past and I’d love to see similar, comprehensive functionality in something more modern.

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