Show HN: MidWord – A Word-Guessing Game
11–20 of 38 posts
Re: Show HN: MidWord – A Word-Guessing Game
#12Re: Show HN: MidWord – A Word-Guessing Game
#13I typed 'mountain' (without the quotes), pressed "GO" and I got a tooltip saying "only letters a-z are allowed" . This is Firefox/Windows.
Re: Show HN: MidWord – A Word-Guessing Game
#14Re: Show HN: MidWord – A Word-Guessing Game
#15Re: Show HN: MidWord – A Word-Guessing Game
#16A little presumptuous to say it is the world's "favorite" guessing game... But I had fun for a few words. It was nice you could press the enter key on mobile and keep the keyboard up. Are you thinking of doing a daily word? Or just a random dictionary word each time you refresh?
It's a random word each game (but the URL is shareable with a friend to play the same word). TBH I've had it up as-is for a decade as a classical web app, but just converted it to a frontend-only app to eliminate most hosting costs.
Re: Show HN: MidWord – A Word-Guessing Game
#17I typed 'mountain' (without the quotes), pressed "GO" and I got a tooltip saying "only letters a-z are allowed" . This is Firefox/Windows.
Re: Show HN: MidWord – A Word-Guessing Game
#18Re: Show HN: MidWord – A Word-Guessing Game
#19I got "Negociate" after like 20 tries, the spelling of which I've never seen. I ended up using the hints to figure it out. When I clicked on the link of the word it took me to a "No results found for negociate!" page on Dictionary.com. Pretty frustrating, might want to double check your word list.
Re: Show HN: MidWord – A Word-Guessing Game
#20Earlier quoted context omitted.
It's a random word each game (but the URL is shareable with a friend to play the same word). TBH I've had it up as-is for a decade as a classical web app, but just converted it to a frontend-only app to eliminate most hosting costs.
Out of interest what did you use (framework, or 'no framework') for the frontend-only ? Anything you feel like you've learnt from the process ?
For the frontend for this I used Vue.JS as a learning experience. Overall it was straightforward and quite pleasant.
The hardest part was the mental process of giving up on server-side business logic enforcement (such as anti-cheating). At the end of the day ... "it's just a game" :)