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Apple introduces a universal design across platforms

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Re: Apple introduces a universal design across platforms

#32

This looks tailor made to be hard to recreate easily in CSS. Which is just going to make people try even harder.

Similar thing happened in iOS7(?) where they released glassy panels. Not far from that `-webkit-backdrop-filter` was added that allowed similar effect, I expect similar will happen. For new glassy effect it seems you need a separate filter for border, or maybe it's just gradient + blend mode.

Re: Apple introduces a universal design across platforms

#33
post #6

Some Windows Vista designer is shedding a tear right now. Got such a huge nostalgia hit watching the "liquid glass" demos during the keynote. Installing a leaked "Longhorn" OS on a PC back in 2005 and seeing all the translucent refractive glass really felt magical and futuristic. 20 years later, everything old is new again.

That's exactly what I thought. Look, they invented Windows Aero. Bet the John Gruber types who laughed at Aero and called it an Aqua ripoff are going full "two soyjaks pointing meme" over this.

Re: Apple introduces a universal design across platforms

#34

Liquid glass is gorgeous. But it's hard to reconcile next level design like this with complete disasters like Apple TV. Maybe spend some time on getting the fundamentals right too, before inventing the future

Why do you view Apple TV as a disaster? I don't own any Apple devices other than an Apple TV, since IMO it's better than basically all of the alternatives: it has no ads and it's extremely fast.

I always find this take amusing, because there are ads. They're just for Apple services and they do a better job of blending in.

Case in point, the largest screen in the lead image in the linked article does nothing to showcase this new UI, but it does promote Fountain of Youth, a show on Apple TV.

Re: Apple introduces a universal design across platforms

#36
Eh, it could be worse. It looks like the over-the-top effects are limited to a few top-level elements such as the Navigation View, Homescreen, and Control Center. I wouldn't be surprised if these get dialed back in the future - especially the elements that break all contrast guidelines.

Many elements are still completely flat or more subtle. So, to me, it feels more like a new tool to convey hierarchy, rather than a complete new design: Secondary Also, the Safari-Redesign is back for round 2? It'd be funny if it runs into the exact same backlash again.

Re: Apple introduces a universal design across platforms

#37

Based on the demo and screenshots I don’t quite like this. It seems more distracting and gimmicky than actually nice to use in a day to day setting.. But I’ll probably get used to it.

> more distracting and gimmicky

This. The animations on iOS are already a bit too much—now they've taken it to the next level.

Re: Apple introduces a universal design across platforms

#39
> "... and a fluidity that only Apple can achieve ..." (from the promo video on https://www.apple.com/newsroom/2025/06/apple-introduces-a-de... )

I'm excited to see this effect turned into a WebGL library in literally a week by some smart devs out there, and then adapted by Material Design in another month. Really? Only apple? This kind of rhetoric might have worked on me 20 years ago, but today it's just sad how obviously false it is.

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