Chocolate Quake source port preserving original experience even bugs and quirks
1–3 of 3 posts
Re: Chocolate Quake source port preserving original experience even bugs and quirks
#2Forum thread: https://www.doomworld.com/forum/topic/153415-chocolate-quake...
See also:
Quake Engines & Source Ports: A Beginners Guide - https://www.slipseer.com/index.php?threads/quake-engines-sou...
LibreQuake - free and open-source Quake remake with art under the BSD license - https://github.com/lavenderdotpet/LibreQuake
Chocolate Doom - https://github.com/chocolate-doom/chocolate-doom
Re: Chocolate Quake source port preserving original experience even bugs and quirks
#3Cool, but segfaults for me when I try to start a new game