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CSS Minecraft

benjaminaster.com

121–130 of 154 posts

Re: CSS Minecraft

#121
post #81

Earlier quoted context omitted.

But highly impractical and far beyond what CSS should be used for.

Obviously... That's why it was done For fun and to see whether it could be done

My point is that there will be too many who will look at this and start using CSS in ways it is not intended. Even today, far too many people attempt to use CSS for things best left for SVG.

Re: CSS Minecraft

#124
post #2

Without a doubt the most impressive thing I've seen with CSS. This immediately brought "A Single Div"[0] to mind, which stood as the coolest CSS demo I'd seen for... 11 years! This one takes the cake. I'll be pouring over it. Thanks! [0]: https://a.singlediv.com/

I had the honor of seeing her give a talk. She also has a lot of other css projects that are awesome.

https://lynnandtonic.com/work/

Also love seeing Phoenix devs mentioned!

Re: CSS Minecraft

#125

Earlier quoted context omitted.

I personally prefer if only to stop other developers to not try doing content .

The term for such "other developers" is "hobbyists". There are other terms but I won't list them here.

Sometimes "other developers" is also "coworkers".

I've found less ambiguity to be a better thing than not, where possible. Self-closing a tag that can't contain anything is one such example of removing ambiguity for "hobbyists".

Re: CSS Minecraft

#126
post #118

Earlier quoted context omitted.

I personally prefer if only to stop other developers to not try doing content .

There are other tags you can omit the closing tag but yet the opening tag shouldn’t be self-closed. one two I think even the final closing ol can be omitted as there are rules to auto close elements when encountering tags that don’t make sense in context.

I know that, but many developers don't. I can't wait to see the confusion on why my tag didn't auto-close like a tag.

Ambiguity can be a dangerous thing, and not closing HTML tags can be a cause of that in my experience.

Re: CSS Minecraft

#127
post #2

Without a doubt the most impressive thing I've seen with CSS. This immediately brought "A Single Div"[0] to mind, which stood as the coolest CSS demo I'd seen for... 11 years! This one takes the cake. I'll be pouring over it. Thanks! [0]: https://a.singlediv.com/

poring over it or pouring your attention :)

My bad, I forgot I'm a liquid. It's too late to edit, but s/po\w*/poured over/ anyway :)

Re: CSS Minecraft

#128

Another hug of death. The website says "It must be upgraded via the Firebase console before it can begin serving traffic again." Wayback machine for when it used to work: https://web.archive.org/web/20250317122419/https://benjamina...

Makes you wonder, how many webpages are dependant on such services. The Web has always been brittle, but it's a little sad seeing a website not able to survive ~50k users on its first day online.

Even the least offenders, GitHub Pages, broke links before [0].

[0]: https://github.blog/news-insights/product-news/new-github-pa...

Re: CSS Minecraft

#130
post #81

Earlier quoted context omitted.

Obviously... That's why it was done For fun and to see whether it could be done

My point is that there will be too many who will look at this and start using CSS in ways it is not intended. Even today, far too many people attempt to use CSS for things best left for SVG.

These sorts of CSS experiments have been around for as long as CSS. There even used to be a site where an entire community would take basic markup and use CSS to turn it into something else.

(I just googled that phrase - the site is CSS Zen Garden. It’s impressive Google found it because that was a bad search.)

Some people did create monstrosities, others learned the limits of CSS and used that knowledge to advance CSS. So my point is that I believe in the ability of people to advance through discovering all the things they shouldn’t do.

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