WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
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Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#2I'm half joking, but the cynic in me worries that a company line Nintento will have some patents on something here and not appreciate the MIT licensing.
Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#3Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#4Ooh this is fun actually will check this out. I have my Gamecube gathering dust somewhere, great excuse to bring it out. I'm half joking, but the cynic in me worries that a company line Nintento will have some patents on something here and not appreciate the MIT licensing.
Also, not a reason not to do things.
Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#5Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#6Ooh this is fun actually will check this out. I have my Gamecube gathering dust somewhere, great excuse to bring it out. I'm half joking, but the cynic in me worries that a company line Nintento will have some patents on something here and not appreciate the MIT licensing.
All of the information was done through clean room reverse engineering (the reason it took so long for something like this is that Nintendo used a very wonky wireless protocol). As such, I don't see what they could sue for, as that is entirely legal (at least in the US).
Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#7Ooh this is fun actually will check this out. I have my Gamecube gathering dust somewhere, great excuse to bring it out. I'm half joking, but the cynic in me worries that a company line Nintento will have some patents on something here and not appreciate the MIT licensing.
Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#8Ooh this is fun actually will check this out. I have my Gamecube gathering dust somewhere, great excuse to bring it out. I'm half joking, but the cynic in me worries that a company line Nintento will have some patents on something here and not appreciate the MIT licensing.
I thought about implementing something similar (I read through the reverse engineering docs). All of the information was done through clean room reverse engineering (the reason it took so long for something like this is that Nintendo used a very wonky wireless protocol). As such, I don't see what they could sue for, as that is entirely legal (at least in the US).
Of course, I am not a lawyer :^).
Re: WavePhoenix – Open-source implementation of the Nintendo WaveBird protocol
#9It would of course require driver modifications, and I don't know if the existing 2.4GHz radio is capable of this, but likely possible with custom firmware for the radio chip.