Earlier quoted context omitted.
From the notes: "A reality check for people that think full embodied AGI is right around the corner is to ask your dancing humanoid robot to pick up a joystick and learn how to play an obscure video game."
This sounds like a problem that could be solved around the corner with a caveat. Games generally are solvable for AI because they have feedback loops and a clear success or failure criteria. If the "picking up a Joystick" part is the limiting factor, sure. But why would we want robots to use an interface (especially a modern controller) heavily optimized for human hands; that seems like the definition of a horseless…
They also claimed it "learned" to play by playing itself only however it was clear that most of the advanced techniques were borrowed from existing AI and by observing humans.
No surprise they gave up on that project completely and I doubt they'll ever engage in anything like that again.
Money better spent on different marketing platforms.