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XTool – Cross-platform Xcode replacement

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21–30 of 70 posts

Re: XTool – Cross-platform Xcode replacement

#21
post #15

Earlier quoted context omitted.

It technically violates the Apple Developer Agreement AFAIK, but that seems like yet another lawsuit waiting to happen IMO.

People have been doing hackintoshes and macos VMs for years... And apple hasn't really done anything. So I doubt this tool will provoke them.

A long while ago, they put some company selling hackintoshes straight into the ground. Nobody tried since

Re: XTool – Cross-platform Xcode replacement

#22
This tool says "Xcode replacement" and "Xcode-free development". I thought there is no way they can build apps without Xcode. How would they replicate the libraries, compilers, etc.

I dug more and of course they don't: "Though we don’t rely on the Xcode build system, you still need to install Xcode for the iOS SDK and toolchain"

I think they should clarify their messaging. This is not a replacement or an alternative. It's a layer on top designed for what they think is a better experience.

Re: XTool – Cross-platform Xcode replacement

#24
post #22

This tool says "Xcode replacement" and "Xcode-free development". I thought there is no way they can build apps without Xcode. How would they replicate the libraries, compilers, etc. I dug more and of course they don't: "Though we don’t rely on the Xcode build system, you still need to install Xcode for the iOS SDK and toolchain" I think they should clarify their messaging. This is not a replacement or an alternative.…

I think you are mixing some different concepts here. It's not that this is a layer on top of Xcode/xcodebuild, it's just that Apple today happens to package everything iOS/Swift-related together with Xcode releases. So even if you couldn't care less about the Xcode IDE itself or the xcodebuild build system, you still need to have it because this is the only way for you to download / install those toolchains. Apple could provide these separately, but they just don't.

Re: XTool – Cross-platform Xcode replacement

#25

JetBrains used to develop AppCode: AppCode A smart IDE for iOS/macOS development AppCode is no longer available as a commercial product as of December 14, 2022. https://www.jetbrains.com/objc/

It seems that Fleet will support building XCode apps. It looks like a big regression from AppCode. As of today Fleet doesn't compile my macOS app. I try regularly on new updates. No alternatives, unfortunately

Re: XTool – Cross-platform Xcode replacement

#26
post #17

Earlier quoted context omitted.

Apple has killed the Hackintosh…. It’s just bleeding out still.

How so? Seems like Hackintosh got kind of obsolete with Apple Silicon.

You can't install XCode on non-Apple devices. Or use iMessage.

Re: XTool – Cross-platform Xcode replacement

#28
post #25

JetBrains used to develop AppCode: AppCode A smart IDE for iOS/macOS development AppCode is no longer available as a commercial product as of December 14, 2022. https://www.jetbrains.com/objc/

It seems that Fleet will support building XCode apps. It looks like a big regression from AppCode. As of today Fleet doesn't compile my macOS app. I try regularly on new updates. No alternatives, unfortunately

What's Fleet?

Re: XTool – Cross-platform Xcode replacement

#29
post #25

Earlier quoted context omitted.

It seems that Fleet will support building XCode apps. It looks like a big regression from AppCode. As of today Fleet doesn't compile my macOS app. I try regularly on new updates. No alternatives, unfortunately

What's Fleet?

https://www.jetbrains.com/fleet/

Re: XTool – Cross-platform Xcode replacement

#30
post #2

Would this theoretically allow a Flutter app developer to build and deploy an ios app from Linux? God, I hope so.

It technically violates the Apple Developer Agreement AFAIK, but that seems like yet another lawsuit waiting to happen IMO.

Does it? You still need to install Xcode for the iOS SDK, so they're not really doing anything wrong?
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