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Material 3 Expressive

design.google

61–70 of 577 posts

Re: Material 3 Expressive

#61
post #31

> In many cases, we chose to exceed existing standards for tap target size, color contrast, and other important aspects that can make interfaces easier to use. So now even more space is wasted, making interfaces harder to use, but yes, the less important metric "how much time does it take on first use to spot a button" will shoot through the roof of you make the button full screen width (10x faster!). Thought it will…

> By making the Send button larger and more prominent, participants were able to spot the button four times faster.

By making the Back button larger and more prominent instead, participants would be able to spot the button four times faster. I suggest to reduce the size of the Send button.

Re: Material 3 Expressive

#62
post #5

That image of the send button on email is a great example of design that would pass review, but absolutely sucks. I feel like iOS has lots of design elements that look good in a screenshot, but are unusable. Share dialogs and the Call Waiting screen in particular on iOS are a masterclass is poor design. I don't love the aesthetic of Material 3 - but I do align with the goals of making the design more useable.

iOS often has bad UX on top of bad design. Special mentions to the actions hidden in the share menu. The new paged quick setting is probably one of the worst experience I have had recently. I keep changing pages when I want to dismiss.

Apple is lucky people are so used to it they have become blind to how bad it often is.

Re: Material 3 Expressive

#63
post #40
post #31

> In many cases, we chose to exceed existing standards for tap target size, color contrast, and other important aspects that can make interfaces easier to use. So now even more space is wasted, making interfaces harder to use, but yes, the less important metric "how much time does it take on first use to spot a button" will shoot through the roof of you make the button full screen width (10x faster!). Thought it will…

Welcome to Idiocracy. Google engineers have thought you are now too stupid to use your device and have had to make the buttons giant big colorful flashy bits so you understand what you are trying to do with it. Android is now a Fisher-Price toy in comparison to iOS.

You are being too harsh, not everybody is under 40 with perfect vision. My mother tends to struggle with her android phone with all the font sizes to the max and high contrast mode.

Re: Material 3 Expressive

#64
post #14

> Expressive design makes you feel something. It inspires emotion, communicates function, and helps users achieve their goals. I sometimes wonder if the people writing this sort of thing really believe what they're writing? Their case study is mostly just "make buttons that people use a lot stand out". Oh wow! Such emotion! Much feels!

I assume not only do they believe what they are writing but would believe you and I just don't "get it".

To be fair, there are things I am really into that seem just as ridiculous to an outsider/non-connoisseur. Microtonal music for example. I have seen youtube comments before on pieces I really do love saying that people must be pretending to like this music because it sounds so awful to them.

Or wine tasting comes to mind. I love wine but the wine tasting connoisseur seems ridiculous to me. We really are having two different experiences though.

The writers probably are perceiving these things and not just making them up.

Re: Material 3 Expressive

#65

Earlier quoted context omitted.

I must be going through some mental changes nowadays. I just want my computers and software to get their job done and go back to the real world as soon as possible. I feel sad about all the time I lost staring at screens growing up. I wonder if this will be widespread opinion someday. The quicker the phone is back in the pocket, or the computer is turned off again after using it for something (that it does better tha…

I'm going through the same thing. Grew up dreaming of having a pocket computer. Nowadays you can basically live your entire life on the internet, as others are doing the same; people (think they) get their social needs met, buy food, do their work, find partners, anything. And it seems like a big part of the younger crowd wants (?) this trend to continue. I don't want to speak for you, but I think there's a big crowd…

Thanks for writing this. It's refreshing to see there's a bunch of us in the same boat.

I think you've hit the nail on the head about the two worlds. My phone sits in my pocket most of the day and just comes out when I need it. Every day I see people looking at their phone as they walk through busy streets, walk their dog, pushing prams, at the gym on the treadmills, bikes and on the machines. Especially jarring to see when it's a rarish sunny day and all that changes is the brightness setting on their phone.

Re: Material 3 Expressive

#66
These are horrible two and a half backwards steps for usability but please talk to me about how your shitty bouba elements inspire emotion and communicate function. Fucking liars, what emotion is it suppose to inspire that bluetooth is now not turned off when I enter airplane mode and realizing I now need three clicks to shut it off. It's for your own location harvesting bullshit. This inspired me to ban all apps trying to update anything from the network, everything goes through Rethink VPN now and I'm certainly not moving to another major version after 15.

Re: Material 3 Expressive

#67
I genuinely would not hire an ex-Google designer for my startup. These metrics are so nonsensical:

> We found a 32% increase in subculture perception, which indicates that expressive design makes a brand feel more relevant and “in-the-know.”

Show me metrics that move something tangible, like conversion rates. If you can't do that, we both know why.

Re: Material 3 Expressive

#68
post #31

> In many cases, we chose to exceed existing standards for tap target size, color contrast, and other important aspects that can make interfaces easier to use. So now even more space is wasted, making interfaces harder to use, but yes, the less important metric "how much time does it take on first use to spot a button" will shoot through the roof of you make the button full screen width (10x faster!). Thought it will…

After saying they weren't letting data make the decisions too...

Re: Material 3 Expressive

#69
post #9

Instantly hate that page for changing my cursor. Why do they even do that?

The cursor being captured when hovering buttons is the worst UI I've seen in a very long time

This is, for all I care, on par with sites that mess with scrolling.

I sort of understand this being used on artistic or playful sites, or ones to show off tech, sure. On a document that talks about usability? Feels like satire.

Re: Material 3 Expressive

#70
I had a strong sense things were headed in the wrong direction the moment the mouse pointer became a circle and they introduced input smoothing with a delay—definitely not good UX.

Hard to believe this kind of change made it through, but I guess it reflects current priorities. I’ll admit, I’m both baffled by and a bit envious of the folks making these calls.

I too want to get paid 500k to sit on a bean bag, drink lattes, have office affairs, work a 3 hours day

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