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Material 3 Expressive

design.google

11–20 of 577 posts

Re: Material 3 Expressive

#12
Who could have imagined that making a button larger makes it faster to find! /s

Can we just skip the next 10 iteration of improvement to material and get some pseudo-3d back now? Maybe a little tasteful woodgrain? Material 3 is better than it's predecessors, but that is a pretty low bar.

Re: Material 3 Expressive

#13
> No amount of expressive design will beat basic functionality.

...I am very afraid this will sacrifice a lot of (basic) functionality in the name of looking different.

May only hope there will be options to "tame it down".

Re: Material 3 Expressive

#14
> Expressive design makes you feel something. It inspires emotion, communicates function, and helps users achieve their goals.

I sometimes wonder if the people writing this sort of thing really believe what they're writing?

Their case study is mostly just "make buttons that people use a lot stand out". Oh wow! Such emotion! Much feels!

Re: Material 3 Expressive

#15
Page feels slow, circle instead of my mouse, the screenshot of M3 expressive shows less space for content and recipient address but the send button is clearly easier to find

Re: Material 3 Expressive

#16
Maybe this is just me getting old, but imo Material design peaked at Material 1.

I especially hate the visual noise that they've introduced now - I guess that's the "expressive" part?

Re: Material 3 Expressive

#17
Well, that's quite the horror show of an interface, something dreamt up by a crack team of interns high on their own supply of rounded pastel-coloured widgets. Fortunately Android is quite flexible and has good longevity for a mobile OS so I'll keep on using 'ancient' versions until MAHA [1] takes over and brings back Holo.

[1] Make Android Holo Again

Re: Material 3 Expressive

#19
post #14

> Expressive design makes you feel something. It inspires emotion, communicates function, and helps users achieve their goals. I sometimes wonder if the people writing this sort of thing really believe what they're writing? Their case study is mostly just "make buttons that people use a lot stand out". Oh wow! Such emotion! Much feels!

Especially since it feels so bland and "corpo safe" - the only thing I have feelings about is selling this as expressive :D

Re: Material 3 Expressive

#20
Underwhelmed by the obvious stated in that article.

3 years to make the simple UI cases bigger and more colourful.

Just use the platform conventions and toolkits, so nobody has to learn UIs that do the same all the time. Let people apply themes. Done.

Do study high density UIs, though, because it’s nice to know how to do that well when needed.

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