Earlier quoted context omitted.
> Look at how snubbing developers has worked out for the Apple Vision Pro. I think it's mostly the lack of users. Apple snubs mobile developers all the time, but since they gate access to a large chunk of well-paying customers, developers are ready to jump through any hoops. If there were millions of Apple Vision Pro users I'm sure the developers would have followed, but it's of course a chicken and egg situation con…
What killed the Vision Pro is the complete lack of support for the two main things people use VR for. Productivity is a distant third behind the likes of VR Chat and pornography. If Apple managed to capture only 1% of VR Chat's monthly userbase, they would've tripled their pathetic sales numbers. Apple tried to focus on productivity and some light entertainment and didn't even throw the other two a bone by supporting…
It "works for me".