My favorite copy protection scheme was where you needed to enter some text from the printed manual that came with the game. The disks were easy to copy but the manuals required significant effort. I also just really miss printed game manuals.
Is this functionally different from a typical license key or activation key?
Uncovering the mechanics of The Games: Winter Challenge
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Re: Uncovering the mechanics of The Games: Winter Challenge
#12My favorite copy protection scheme was where you needed to enter some text from the printed manual that came with the game. The disks were easy to copy but the manuals required significant effort. I also just really miss printed game manuals.
Is this functionally different from a typical license key or activation key?
Re: Uncovering the mechanics of The Games: Winter Challenge
#13My favorite copy protection scheme was where you needed to enter some text from the printed manual that came with the game. The disks were easy to copy but the manuals required significant effort. I also just really miss printed game manuals.
Is this functionally different from a typical license key or activation key?
They weren't license keys, persey, as all the printed material was the same, but a tacit test as to whether you had bought the actual game, or just copied the disk.
Re: Uncovering the mechanics of The Games: Winter Challenge
#14Earlier quoted context omitted.
Is this functionally different from a typical license key or activation key?
Yes because the license key was easy to write down on a sticky note and provide it with the copied floppy disk. With this mechanism you either needed to have a copy of the entire manual, or at least all the answers to the questions it would ask.
Re: Uncovering the mechanics of The Games: Winter Challenge
#15My favorite copy protection scheme was where you needed to enter some text from the printed manual that came with the game. The disks were easy to copy but the manuals required significant effort. I also just really miss printed game manuals.
There have been a couple of times even in modern games like Civ 6 where everything goes so wrong I wonder if somehow it erroneously flagged itself as pirated for some reason.
Re: Uncovering the mechanics of The Games: Winter Challenge
#16My favorite copy protection scheme was where you needed to enter some text from the printed manual that came with the game. The disks were easy to copy but the manuals required significant effort. I also just really miss printed game manuals.
Is this functionally different from a typical license key or activation key?
My favourite variant of this was F-19 Stealth Fighter asking you to do aircraft identification, which you could get from the manual .. or any library book on US warplanes.
Least favourite was some game (TMNT?) which printed the codes in gloss black on matte black.
Re: Uncovering the mechanics of The Games: Winter Challenge
#17Earlier quoted context omitted.
Is this functionally different from a typical license key or activation key?
Besides not being a one time activation, it was not a "one key". The game would ask you for "N-th word on the M-th paragraph on P-th page", at each start for example. We are talking about an age where you would not have scanners or mobile phones with cameras.
Re: Uncovering the mechanics of The Games: Winter Challenge
#18Earlier quoted context omitted.
Is this functionally different from a typical license key or activation key?
It wasn't individual per install. Anyone with the game manual could find the word or code in the book. Some games asked for a random word from the manual on boot, so you couldn't just share the code, you needed to share the entire manual (or decompile or something to find all the words it is looking for).
Re: Uncovering the mechanics of The Games: Winter Challenge
#19My favorite copy protection scheme was where you needed to enter some text from the printed manual that came with the game. The disks were easy to copy but the manuals required significant effort. I also just really miss printed game manuals.
Also later games that wanted the CD to be in the drive to be played.
Re: Uncovering the mechanics of The Games: Winter Challenge
#20Finally, we get to the only crack that actually works properly. Congratulations to Razor1911 for being the only ones not fooled by the game’s trickery."
No surprise here! I was never all that deep in the Warez scene, but every nerdy kid in the early 1990s knew that Razor 1911 were the most l33t game crackers around. It was kind of a mark of quality on any game. If Razor 1911 released it you knew that not only was it cracked competently, it was probably a good game too!