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Ouya tops $8.5 million as Kickstarter campaign comes to a close

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Re: Ouya tops $8.5 million as Kickstarter campaign comes to a close

#51
post #10
post #7

Earlier quoted context omitted.

Why do you hate that fact? It's not like the PS3 is a bad console in 2012, incapable of incredible modern games. The console lifespan is lengthening as a general rule, and for good reasons.

Compared to computer games today the PS3 is incapable. Point in case: Battlefield 3, where they have to limit the game to 24 players, where PC has 64 players. And it has been like that a long time now, with many games. That's why I like Ouya, it focuses on another market, a market where consoles generally have done really great, arcade style games. Also, with the possibility to use it as a media center is a killer fe…

>> Compared to computer games today the PS3 is incapable.

It's seems like there are very two distinct paths that gamers come from: 1) arcade/old-school consoles and 2) computer FPS, RTS, MMOs.

Coming from #1 myself, I find it interesting that the majority of people from #2 really only consider their path to be "true gaming". They're the ones who are always demanding more CPU power, more memory, etc, and basically seem to ignore that there are games that are not FPS, RTS or MMOs.

Coming from #1, I don't have any complaints about underpowered consoles, and I play plenty of games running off 3D engines like Street Fighter IV, Tekken, Burnout, etc. I don't even touch FPS, RTS or MMOs. While I'm sure #1's are in the minority these days, there are still large numbers of us who buy consoles to play games that aren't best played with PCs, keyboards and mice.

Re: Ouya tops $8.5 million as Kickstarter campaign comes to a close

#52
post #39

Earlier quoted context omitted.

Even if this fails (I don't expect it to but of course it could), I'm willing to throw some money at serious research into what's so hard about making tiny $99 consoles, and how to address those problems in the next project.

"I'm willing to throw some money at serious research into what's so hard about making tiny $99 consoles" Generally, http://en.wikipedia.org/wiki/Economies_of_scale

Could you clarify? Do you mean that it's harder to make these things smaller? Because that's not what "Economies of scale" refers to.

Even if you are trying to make a point about the long run average cost of console production, I still don't see the direct connection and I'd like to know what you're getting at.

Re: Ouya tops $8.5 million as Kickstarter campaign comes to a close

#53

I really hope this silences the naysayers. The negativity around here has gotten out of hand lately. I personally want this project to succeed.

It's fascinating to me that so many people think of the Ouya as a potential rival to PS/360 - I don't. I see it as a completely different beast.

Funny, from Day 1, I've always looked at the Ouya as a cheaper Boxee Box that also plays some games as gravy.

If it can do MAME or Final Burn (which I expect some enterprising hackers will have made a reality by the time Ouya's available for the masses), even better.

I'll probably pick one up when it's released to play videos and music, and hopefully there are some good games on it, especially if that Namco-Bandai relationship turns out to be real. If the games all suck, it's no loss, because I'll still have XBMC. If the Ouya team's paying attention, they'll also make sure Netflix is available on day one too.

Re: Ouya tops $8.5 million as Kickstarter campaign comes to a close

#54

While everyone seems to be commenting on the impact this will have on hardware manufacturers, I'm more excited about the impact this will have on the big software distributors. I would love to see a disruption to the likes of EA. The console video gaming world has become, mostly, stagnant; full of sequels upon sequels. Current games are chocked full of DRM for overplayed, non-innovative titles. The market has become…

EA and Activision are the heroes gamers deserve. Honestly, when your target audience are people so devoted to a frivolous activity that they willing buy devices with no other purpose than to consume carefully curated content, it becomes hard to see them as anything other than a paycheck.

[deleted]

Re: Ouya tops $8.5 million as Kickstarter campaign comes to a close

#55

While everyone seems to be commenting on the impact this will have on hardware manufacturers, I'm more excited about the impact this will have on the big software distributors. I would love to see a disruption to the likes of EA. The console video gaming world has become, mostly, stagnant; full of sequels upon sequels. Current games are chocked full of DRM for overplayed, non-innovative titles. The market has become…

EA and Activision are the heroes gamers deserve. Honestly, when your target audience are people so devoted to a frivolous activity that they willing buy devices with no other purpose than to consume carefully curated content, it becomes hard to see them as anything other than a paycheck.

If that carefully curated content is good, I'm OK with it.

Re: Ouya tops $8.5 million as Kickstarter campaign comes to a close

#56
While I backed this project and think its sorely needed to allow software developers access to the console platforms, I think the design of the controller was rather disappointing. I figured if they were going to create a new hardware platform it would have a more revolutionary form factor.

The controller hasn't changed since the mid-1980s. Almost all the game console makers make the same damned controllers with exception to the Wii there's been almost no innovation.

It's about time to rethink the standard controller design. I'm not talking about game-specific controllers, like the gun or joystick. I think there needs to be something more attached to actual human body movements.

I know this project was about an open game console, but I think this creates the opportunity for innovation in hardware accessories (i.e. the controller). I think we could do a lot better than the same old formula:

Up+Down+Left+Right A+B+X+Y R1+R2+L1+L2 Select+Start (ALL BUTTONS)

Re: Ouya tops $8.5 million as Kickstarter campaign comes to a close

#60
post #28

Very impressive! If I were Google, I'd buy the company immediately. With Google's backing, they could go into production with more speed, maybe even using the Nexus Q's USA-based manufacturer. I think once they've release the first Ouya, Google should start working on putting in more Google TV and Nexus Q features.

That's exactly what I don't want to see. Yet another device tied in to Google. For me, all the promise of the Ouya is in doing things independently, not tied to the mission of a corporate behemoth.

If corporate behemoths want in, they can do the same thing as everyone else and write SN app for it.

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