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Textmate2 Goes Open Source

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Re: Textmate2 Goes Open Source

#51

Is it wrong of me to be a little miffed that I paid $50, admittedly a long time ago, for Textmate?

Slightly, yes. If you program for your day job you're using your editor something like 2,000 hours a year. I paid for TextMate something like 5 years ago... given that I used it for approaching 10,000 hours since then... A text editor and a computer have such an amazing return on investment it makes anything else pale in comparison. Even if you're paid $50,000 per year, your $50 investment into TextMate made you $250…

You mean 5000 times over? This assumes, however, that if you didn't have TextMate, you wouldn't earn anything at all (and would still work full time). If you paid for it, only used it at work, and it made no contribution to your earnings, it wouldn't pay for itself at all, except in terms of your own happiness.

Re: Textmate2 Goes Open Source

#53
I don't want to pick on Allan Odgaard, but I think the way he's handled the TM2 project is pretty bad.

Allen is a great guy and I love TM. However, here are some facts. TM2 has taken SIX YEARS. It was "90% done" 2009.

This is a living, breathing case study in why quick customer-driven releases are better than "big upfront plans" and "giant system rewrites." Anyone who has developed a major application knows what I'm talking about. These "big rewrites" almost always take much longer than expected, as has clearly happened here.

I have learned to listen to what your customers want, and just build it. Develop it in a few weeks, release it, and then ask again what your customers want. Some people call it "customer-driven development" and I think that's a good way of phrasing it.

Re: Textmate2 Goes Open Source

#55
post #21

Earlier quoted context omitted.

You don't think it has anything to do with Sandboxing requirements in the App Store and Mountain Lion having an option not to allow non-App Store applications? I'm seriously asking, not trying to start a flame war here.

The original TextMate isn't on the App Store and I'd have to think the number of people who go into the Security settings and disallow running of non-App Store signed binaries is vanishingly small.

True. I just hope the day doesn't come when you can't run non-App Store signed binaries. That would be a dark day for users.

Re: Textmate2 Goes Open Source

#56

Is it wrong of me to be a little miffed that I paid $50, admittedly a long time ago, for Textmate?

I don't know how long ago you paid for it, but I paid £35 for my license 3 years and 1 day ago (August 8th, 2009) 3 years of use from a product, plus we now have the almost-guaranteed support and speedier development because of it's Open Source nature. I think it was worth the money. If you paid for it last week, I can understand frustration.

Just paid for it 3 weeks ago, and it's worth it.Because in my opinion, there's not so much editor can have TextMate's low learning curve.

Re: Textmate2 Goes Open Source

#57
post #31

Earlier quoted context omitted.

[deleted]

You can't currently pay for version 2 - it's in alpha, and isn't close to being released. And, as mentioned above, owners of version 1 were automatically supposed to get a license for Textmate2.

It's open source. You now have a license to it. It also happens that everyone else does too!

Re: Textmate2 Goes Open Source

#59

Is it wrong of me to be a little miffed that I paid $50, admittedly a long time ago, for Textmate?

Not wrong may be but definitely not logical. Its like saying "I am miffed because I paid $500 for 32 MB of RAM 10 years ago while I can now pay $100 for 2 GB of RAM". Different times, different technology.

When was the last time you looked at RAM prices? You can get 32GB now for $100. (Complete insanity.)

Re: Textmate2 Goes Open Source

#60
This is going to be a mess initially. So far there has been a pull request changing the license, and issues such as "Improve syntax highlighting performance. It sucks much compared to Chocolat or Textmate 1 currently."
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