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Browsercraft: Java Minecraft in the browser

browsercraft.cheerpj.com

41–50 of 107 posts

Re: Browsercraft: Java Minecraft in the browser

#41
post #15

Earlier quoted context omitted.

You could always play Minecraft without an account. But you can't join most servers that enable authentication checks

Well yeah you could play without an account with a cracked launcher

At first, there was no launcher there was just the Minecraft.jar file which you could launch to start playing. That's what the parent page is doing; it's just having us download and run the game, no need for a launcher.

Re: Browsercraft: Java Minecraft in the browser

#43
It's too bad that this kind of thing is using x86 as the actually-pseudocode for this. I understand why -- ease of porting, etc. -- but using either WASM (w/WALI?) directly with a kernel compiled to WASM (there are efforts to do this) or something open like RISC-V would be better long term.

Re: Browsercraft: Java Minecraft in the browser

#44
post #39

When I was in fourth grade, I'd take the half a mile walk to the library almost daily which always made my parents happy because they assumed I was going to read, but instead I was hopping onto their computers, going to http://minecraft.net , and playing minecraft on IE :) Thanks for the nostalgia

The longevity of Minecraft blows my mind. I was always aware of its existence but never looked into it. Now my kid is getting into it. So many generations of kids! It's incredible really. That said, it has been a little sad digging into the current state of Java vs Bedrock, Bedrock iPad vs Bedrock Switch. The platform ubiquity is wonderful and the tradeoffs are what they are. But if folks were able to create a touch-…

The children yearn for the mines, apparently.

Re: Browsercraft: Java Minecraft in the browser

#45
post #33

The craziest part is that it executes on my iPhone SE 2020 in Safari. Textures work, shading works, pretty insane. I even managed to break a block.

Mobile is indeed supported, although the performance is not yet as nice as we would like.

The trickiest issue is input, since the "look around with your mouse" interaction maps very poorly on a mobile platform where "mousemove" implies touching / clicking.

We plan to eventually figure out a mobile-optimize UX, but we will most likely prioritize improving the performance first.

Re: Browsercraft: Java Minecraft in the browser

#46
post #11

Earlier quoted context omitted.

Java Applets gave Java a bad name. Java was that thing that made web sites grind to a halt.

If it had come out of Google or Microsoft maybe even Apple, the JRE would have been integrated into the browser much more efficiently and it would have been no slower than Javascript But I don't remember Applets being particularly slow even back then, if you had a decent internet connection and they were written by a decent SDE

Neither decent internet connections nor decent SDEs programming Applets ever happened in the 1990s.

Re: Browsercraft: Java Minecraft in the browser

#47
post #6

Huh, is Minecraft Java edition free now? I haven't played in a long time but I thought when you download the regular client you only get to play after signing in with an account that purchased the game, how is this thing just starting the game directly?

It's running minecraft 1.2.5 which was released in 2012, which mojang still makes available

One can get early Alpha and Beta versions of Minecraft through the official launcher too. I think this is a nice benefit - you buy the game once and have perpetual access to the latest version, but also all the old versions which are worth playing for various reasons e.g. Beta 1.7.3 is very popular because it's one of the last versions before the terrain and cave generation was significantly changed.

Re: Browsercraft: Java Minecraft in the browser

#48
post #13

Earlier quoted context omitted.

Nope, this is piracy. Which you may or may not consider a bad thing, but there will be lawyers in this person's future.

> Clicking the button below will download the client from mojang.com. By clicking it, you agree to the Minecraft EULA. It's literally just downloading the client from https://piston-data.mojang.com/v1/objects/4a2fac7504182a97dc... where mojang makes it publicly available. It's an older version so it's not linked on their website anymore, but you can find the same download link on the wiki: https://minecraft.wiki/w/Ja…

Lawyers and judges care about the overall effect of a thing, not the technical steps you take to make it happen. The overall effect is: Someone goes to your website, and plays Minecraft for free. Therefore you gave them the service of playing Minecraft for free. Which is illegal.

The fact that the file comes from Microsoft's server is one of those "technicalities" that you've heard about some people sometimes, but not usually, getting off on.

Microsoft will probably argue that the login prompt is a technological protection measure, which makes it blanket illegal to work around, due to the over-broad DMCA. That technicality is about as likely to work against you, as the "it's from their server so I didn't distribute it" technicality is to work for you...

Mandatory disclaimer: I am not a lawyer and this is not legal advice.

Re: Browsercraft: Java Minecraft in the browser

#50
post #22

Earlier quoted context omitted.

Depends on if the free trial is misused here somehow. I don’t know if it is.

There is no circumvention of any access controls.

Due to the over-broad nature of the DMCA, almost anything is an access control that you aren't allowed to circumvent.
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