Browsercraft: Java Minecraft in the browser
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Browsercraft: Java Minecraft in the browser
1–10 of 107 posts
Re: Browsercraft: Java Minecraft in the browser
#2Twenty years ago running java in the browser would have just been called "using the internet"
Re: Browsercraft: Java Minecraft in the browser
#3Re: Browsercraft: Java Minecraft in the browser
#4We have come full circle #applets Twenty years ago running java in the browser would have just been called "using the internet"
Re: Browsercraft: Java Minecraft in the browser
#5This is the main way I used to play Minecraft in the Beta days, thanks!
Re: Browsercraft: Java Minecraft in the browser
#6Re: Browsercraft: Java Minecraft in the browser
#7We have come full circle #applets Twenty years ago running java in the browser would have just been called "using the internet"
Yep, the original Minecraft ran in the browser in a Java applet so this is particularly fun example. Though obviously there are significant security benefits to the JVM running within the browser's WASM sandbox instead of directly on the host.
The JVM originally also had the goal of providing a security boundary, and even had a relatively complicated permissions/security model enforced via call stack inspection.
That security model was ultimately too complicated for developers to work with, but I don't think the sandbox itself was particularly insecure.
Re: Browsercraft: Java Minecraft in the browser
#8 [failed to get system properties (java.lang.RuntimeException: No OpenGL context found in the current thread.)]
Applets were a real vibe. The gradient-blue UI that came out of the box is true nostalgia.Re: Browsercraft: Java Minecraft in the browser
#9Re: Browsercraft: Java Minecraft in the browser
#10Huh, is Minecraft Java edition free now? I haven't played in a long time but I thought when you download the regular client you only get to play after signing in with an account that purchased the game, how is this thing just starting the game directly?