https://getapptrack.com/ I wanted a better way to keep track of applications I sent out, A spreadsheet just seemed like a poor way of tracking data. So overtime I built a desktop application to track my job search activity for me. Most alternatives are web-based, but I didn’t love the idea of broadcasting my job search to third parties. This is a native desktop app (Windows/macOS) that keeps everything local. Still w…
Ask HN: What are you working on? (March 2025)
271–280 of 1001 posts
Re: Ask HN: What are you working on? (March 2025)
#272As long as you don't need many advanced spatial functions (where PostGIS shines), and you make sure to minimize the use of GDAL to perform operations, it parallelizes processing quite nicely (most queries on large datasets saturate as many cores as you throw at it).
Re: Ask HN: What are you working on? (March 2025)
#273I've run the project through cline and roo. Also tried Claude 3.7 and the 1M context Gemni 2.5 pro model. I'd say Gemini is less creative. But it's still good.
I can see how it is a productivity booster. Or at least it gives you the illusion of one. Really I think best part of it is just building out detailed documentation. That's really the killer app for me.
Re: Ask HN: What are you working on? (March 2025)
#274A ray-casting engine is an old style of game engine (think 1990 - Wolfenstein or Duke Nukem). The most famous, well-known example is probably Wolfenstein-3D created by ID software (John Carmack and John Romero etc!) You don’t see these engines used anymore in modern games.
So to me, they are novel and a great challenge to try and modernise. Especially as a solo dev! And for further context, raycasted levels are usually teeny tiny (Wolfenstein 3D or Shadow Warrior are the largest worlds I’ve seen, so nothing impressively scaled). I have never ever come across a raycaster with levels the scale of something like Minecraft. So that’s what my ambition is.
I spent a period of 2-3 months roughly 8-10 hour days every day on this project, not knowing much C and not knowing anything about game engines or graphics, and average at mathematics.
But I’m on a break from the project and coding after my 7 year relationship broke down. Realised I had tunnel vision with my life and ambitions, and am now “touching grass” daily instead. It’s hard to put effort into your hobbies when you feel other areas of your life are suffering.
So now I’m lifting weights and doing cardio and reading books instead, trying to keep active and my mind occupied.
I do want to pick this project back up, I’m really proud of what I was able to achieve with no knowledge coming in and I think the project has good bones.
And I loved coding, still haven’t found a hobby that scratches a similar itch
[0] - https://github.com/con-dog/chunked-z-level-raycaster/blob/ma...
Re: Ask HN: What are you working on? (March 2025)
#275I've been playing around with defining a standard that is easy to implement for serializing tabular data using the ASCII delimiters.
So far I've got:
::= GS |
::= RS |
::= | US
::= 0x20 | ... | 0x7E
Which seems like a good way to avoid all the trouble of escaping separators in CSV files, if a bit clunky since you need to end each record with US RS and each file with US RS GS.I also accidentally found another test that _all_ LLMs fail at (including all the reasoning models): the ability to decide if a given string is derivable from a grammar. I was asking for tests before I started coding and _every_ frontier model gave me obvious garbage. I've not seen such bad performance on such low hanging fruit for automated training in over a year.
Re: Ask HN: What are you working on? (March 2025)
#276Hopefully getting Smart Communications to hand over my USPS Mail they blocked while I was in jail. I never agreed to the Terms and Conditions of Mailguard. That doesn’t mean I forfeited my rights. Hopefully some prisoner advocacy groups respond with guidance on what happens next.
Re: Ask HN: What are you working on? (March 2025)
#277And I ran my first experiment on Saturday to good effect. Ran a small ad and already got some leads. I feel super pumped about it. And excited to share out the results soon! Definitely an easy experiment to start proving the model.
Re: Ask HN: What are you working on? (March 2025)
#278I've been putting together a no-nonsense free invoice generator, for people (like myself) that only occasionally send invoices. It's more-or-less a WYSIWYG editor, and the state is stored in the URL, so you don't have to worry about keeping track of where you stored your copy - if you've sent someone an email with the link, you've got a copy. This project was born out of the frustration of trying to generate an invoi…
Re: Ask HN: What are you working on? (March 2025)
#279Lots of things! I'm in a gap year. To start with, there's https://nuenki.app . It's a browser extension that selectively translates sentences into the language you're learning, so you're constantly immersing yourself in text at your knowledge level. I've also been working with a friend on a device to help blind people without light perception. I'm quite new to electronics. It's pretty simple, conceptually - a coin-si…
Re: Ask HN: What are you working on? (March 2025)
#280I've been putting together a no-nonsense free invoice generator, for people (like myself) that only occasionally send invoices. It's more-or-less a WYSIWYG editor, and the state is stored in the URL, so you don't have to worry about keeping track of where you stored your copy - if you've sent someone an email with the link, you've got a copy. This project was born out of the frustration of trying to generate an invoi…
Awesome. Would suggest considering a built-in URL shortener.