Earlier quoted context omitted.
I see these retro emulators pop up from time to time, but I just don't have the time to really check them out (or the discipline to realize always an addict looking to avoid relapse). I know that there are "complications" about the ROMs to use in the emulator. However, is there a scene of people making ROMs of new games specifically for playing in these emulators? Are the game devs that are making modern games for re…
People are making new GameBoy games[0]! Even new carts[1]! Though I imagine the rise of systems like the Pico8 and tic80 are siphoning people away because they can be run anywhere. 0 - https://archive.org/details/grimaces-birthday 1 - https://orangegb.com/orangefm/
Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
31–40 of 108 posts
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#32Given the topic, does anyone has some cool homebrew ROM for the gameboy?
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#33Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#34Earlier quoted context omitted.
ofc it is firefox
Can I inquire as to why you feel so negatively about Firefox?
chromium edge literally surpass firefox and with new policy it would eat more to the marketshare
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#35Avid millennial gamer here. Wasn't raised with games. Can someone recommend a good classic game to try?
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#36This is awesome! Very nicely done. I hear a few problems with the audio emulation, (mostly clicks that shouldn't be there) but it's been a long while since I had my head wrapped around Gameboy emulation. I'm not sure I know what's going wrong exactly. I love how Rust+WASM is an enabler for showing off applications like this which would traditionally be restricted to a desktop environment. Here's my own, an NES emulat…
i combed through quite a few hobbyist gb emulators while writing mine and found audio to be pretty rarely finished or finished without issues. not sure if it's the same for NES
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#37Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#38Earlier quoted context omitted.
I see these retro emulators pop up from time to time, but I just don't have the time to really check them out (or the discipline to realize always an addict looking to avoid relapse). I know that there are "complications" about the ROMs to use in the emulator. However, is there a scene of people making ROMs of new games specifically for playing in these emulators? Are the game devs that are making modern games for re…
People are making new GameBoy games[0]! Even new carts[1]! Though I imagine the rise of systems like the Pico8 and tic80 are siphoning people away because they can be run anywhere. 0 - https://archive.org/details/grimaces-birthday 1 - https://orangegb.com/orangefm/
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#39Earlier quoted context omitted.
i combed through quite a few hobbyist gb emulators while writing mine and found audio to be pretty rarely finished or finished without issues. not sure if it's the same for NES
Audio is *surprisingly* tricky on both platforms. NES has DPCM, which cheerfully interrupts the CPU and causes untold issues with controller reading. Gameboy has envelopes that are semi-required with phase-resets, and a wave channel which you in theory cannot write new samples to, and developer hacks to work around both. Both systems have various hardware revisions that have subtly different behavior, and a handful o…
Re: Retro Boy: simple Game Boy emulator written in Rust, can be played on the web
#40Avid millennial gamer here. Wasn't raised with games. Can someone recommend a good classic game to try?
Pokemon is actually a really difficult game before modern QOL. No DLC!