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Warsow 1.0 Released

warsow.net

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Re: Warsow 1.0 Released

#22

Fantastic game, very happy for the team. I'm a CPMA fan personally and I always preferred Warsow over Quake Live as a replacement for CTF although QL duel is arguably better. Anyone who hasn't played Warsow CTF 3v3 - 5v5 in a lan setting is missing out!

Hi, fellow CPM fan here.

Just in case your preference for Warsow is solely based on the lack of promode in QL, I'm really glad to tell you that there is promode now in QL, and there's been for a couple of months now. Granted, it's a premium feature and so on but there are some public promode servers (user-spawned), specially CA and CTF, and I've been having a lot of fun there.

Re: Warsow 1.0 Released

#24
post #10
post #5

Earlier quoted context omitted.

What's the user base like in these games? I feel like every FOSS FPS I've ever played, besides UrbanTerror, has few to no players.

Ehhh the public user base perhaps isn't really so important in foss fps games because these games are most often used as LAN games when not everyone owns the same collection of games. Before tf2, Warsow was pretty much the only good fps LAN parties could use legally.

Xonotic and its predecessor Nexuiz are also 100% free and open source (git.xonotic.org). Even the media like models and sounds are also released with source links, which considerably different from what Warsow is doing.

Disclosure: I'm on the Xonotic core team :)

Re: Warsow 1.0 Released

#25

If you like that, you should also check out Nexuiz if you have not yet. It is my favorite of all the Open Source 3D shooters I have tried so far. It comes close to the very fast gameplay I liked so much in Quake3. http://www.alientrap.org/games/nexuiz

Most of the developers have forked Nexuiz and created Xonotic. You can read about the split here: https://en.wikipedia.org/wiki/Xonotic#Development

Re: Warsow 1.0 Released

#27
It's a bit strange that most these projects seem to look and feel and sound almost exactly like quake 3, maybe with just some odd bits sticking out.

Maybe it's impossible to do coherent art direction in nebulous volunteer efforts. I don't believe the technology limits the style so much. Certainly that is not the case with something as basic as sounds.

Re: Warsow 1.0 Released

#28

It's a bit strange that most these projects seem to look and feel and sound almost exactly like quake 3, maybe with just some odd bits sticking out. Maybe it's impossible to do coherent art direction in nebulous volunteer efforts. I don't believe the technology limits the style so much. Certainly that is not the case with something as basic as sounds.

I would think that's because Quake3 is held up as one of the best multiplayer FPS games of all time. It really had a buttery smooth feeling to it that's never present in modern games like BF3 or CoD.

Re: Warsow 1.0 Released

#29
Very cool!

Worth mentioning that id Software deserves a ton of credit for open sourcing their engines. Most open source 3D gaming stuff, like Warsow here, is based on their code.

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