Earlier quoted context omitted.
at this point is there any reason to use xb360 hardware? emulation on modern hardware has gotta be substantially better
The Xbox 360/PS3 era of video game consoles is probably the hardest era to emulate. Subsequent generations of consoles are essentially the same hardware as regular computers, just with a custom OS (and known hardware profile, certainly a benefit over regular consumer PCs). But that era of video game consoles is the last gasp of the custom hardware design of earlier consoles, which is substantially harder to emulate b…
Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
61–70 of 109 posts
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#62I'm gonna be honest, I thought the story was over when they started talking about "oh hey here's this hypervisor code that loads extensions", because obviously extensions are going to be a massive increase in attack surface. But even then, the system wasn't actually broken by the extension being badly designed; the extension was just the most useful target to use the actual attack on. How the hell has this the Xbox 3…
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#63Earlier quoted context omitted.
at this point is there any reason to use xb360 hardware? emulation on modern hardware has gotta be substantially better
Xbox 360 emulation is still really bad for most games, despite what some YouTubers would have you believe. But let's say in a few years it does become substantially better. There's still: • Nostalgia • Authenticity • Compatibility • Preservation • Cost of entry Even if 360 emulation does become practical, a 360 will still be cheaper than any gaming PC capable of playing those games.
- startup PC
- update PC
- figure out why bluetooth controller won't pair to PC
- finally get it working, and then have a game crash on you
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#64Earlier quoted context omitted.
> Xbox 360 and PS3 emulators are still borderline unusable on my new-ish PC. This is unfortunate as a decade ago Microsoft had an internal emulator for Xbox 360 that ran at near native speed. I am curious if that emulator is what it used to play Xbox360 games on newer x64 based Xbox models, or if they are using a different code base. Either way, technically it is possible for the experience to be good!
I think the 360 backwards compatibility is a mix of emulation and certain parts being disassembled & recompiled for x86 with some black magic. edit: Here's an interview with platform lead Bill Stillwell that goes into a lot more detail https://www.eurogamer.net/digitalfoundry-2017-xbox-one-x-bac...
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#65Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#66Earlier quoted context omitted.
Sounds like a R&D problem. Why the dig at the EU?
Why not blame the EU? It is just a well known fact that non-leaded soldier has inferior properties to leaded soldier, which require careful engineering to work around, and still remain somewhat unresolved. At this point, the directive may have caused more e-waste and environmental damage from part failures than the damage the original leaded soldier would have caused.
The problem is where the e-waste ends up - some ditch or desert in Africa. From there it ends up leeching in the environment due to corrosion or, worse, as widespread aerosols when the people there burn the waste to get to the copper.
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#67Earlier quoted context omitted.
at this point is there any reason to use xb360 hardware? emulation on modern hardware has gotta be substantially better
The Xbox 360/PS3 era of video game consoles is probably the hardest era to emulate. Subsequent generations of consoles are essentially the same hardware as regular computers, just with a custom OS (and known hardware profile, certainly a benefit over regular consumer PCs). But that era of video game consoles is the last gasp of the custom hardware design of earlier consoles, which is substantially harder to emulate b…
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#68Very cool to see people still working on hacking the 360. I used the RGH on my 360 years ago. Was really fun back in the day going through all the cat and mouse that went on. A soft mod would be cool as the RGH does require soldering some very tiny wires to some very tiny pads and I remember seeing posts of many people lifting pads trying to do this mod. But in the end I had a perfect install on my 360 and would boot…
Do the people who hack 360s also know how to prevent them from inevitably red-ringing? Cause that's the biggest thing discouraging me from buying another (my other 2 went red).
Lead solder is much softer so with the countless hot cold cycles, when hot the solder expands and when cold it contracts, it will handle these cycles much much better. Without the lead the solder joints are not as soft and the hot and cold cycles eventually results in the solder joints cracking and no longer making a solid connection = rrod.
Some models were more prone to rrod but the biggest trick is to make sure you do regular cleaning and dusting to keep air flow working. Don't put the xbox in a cabinet with no air flow where it will heat up. Put a fan on the xbox if you can. It has been a long time since I followed the xbox scene but there are tons of posts online about the entire problem and best practices to avoid it.
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#69Earlier quoted context omitted.
It's the same issue that was behind NVDAs "soldergate" fuck-up that ended up permanently souring the relationship between them and Apple. The core is EU's regulation on lead free solder, which led to a number of people finding out that thermal cycling on the solder led to thermal stresses. Workarounds were identified and any solder formulations since then don't suffer from that issue, so the fix is a complete re-ball…
Complicating the issue is that this was also an early generation of chiplet so there are two levels of bga. motherboard to processing unit and processing unit to chip_actual. the latter commonly are referred to as "bumps" to distinguish from "bga" which attaches the chip_structure to the mother board. A lot of the problem was in the bumps for this chiplet like sub assembly. and while reballing bga is a tricky but wel…
Technically you could recall and repackage the dies but you'd need millions of dollars in equipment.
Re: Hacking the Xbox 360 Hypervisor Part 2: The Bad Update Exploit
#70Earlier quoted context omitted.
I'm European, I actually support RoHS - it was just the original cause because everyone up to it getting in force was accustomed to classic, decades-proven leaded solder.
Did they need to have a longer transition period? Looks like it went into enforcement only 2 or 3 years after it was approved.