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EA Open Sources Command and Conquer: Red Alert, along with other games

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Re: EA Open Sources Command and Conquer: Red Alert, along with other games

#91
25 or 30 years would be a good amount of time for software copyright to expire.

It would be fantastic if there was a way (somewhat like patents) where IP protection could be linked up with publishing materials so that in order to get the law to protect your software from copying, you had to have it published at the end of the protection period. (like on release you had to store the source code at the library of congress or something)

Re: EA Open Sources Command and Conquer: Red Alert, along with other games

#95
post #27

Earlier quoted context omitted.

Perhaps @dang can change URL to https://www.ea.com/games/command-and-conquer/command-and-con...

Best to email hn@ycombinator.com; dang can't possibly read all comments.

It sure seems like he does.

Re: EA Open Sources Command and Conquer: Red Alert, along with other games

#96
post #83

Whoever pushed for this at EA - my deepest respect is with you! Original C&C was rewritten from scratch long ago, but open source version of Zero Hour is such an amazing gift. PS: if you want to send respects to the person who did it you can do it on Linkedin: https://www.linkedin.com/posts/jim-vessella-62726825_from-th...

Agreed. Internally at companies like this, it's extremely difficult to get something like this approved. This is the result of a lot of meetings, a lot of "no"'s, a lot of legal approvals.

Re: EA Open Sources Command and Conquer: Red Alert, along with other games

#97

Who can we bribe at Microsoft to get Fallout 1 / 2 source code released? Would be really interesting when you consider that FO2 has online modding, so it would allow for so much craziness to ensue out of FO2...

Fallout 1 and 2 were rewritten from scratch more than twice already.

Several times as clone game engine with most popular being falltergeist:

https://github.com/falltergeist/falltergeist

Second time as MMO client-server tech:

https://github.com/cvet/fonline

FOnline for sure use nothing of original game except for assets.

PS: So yeah source code of fallout wouldn't be of any use really except for historical archive.

Re: EA Open Sources Command and Conquer: Red Alert, along with other games

#99

Earlier quoted context omitted.

Slightly odd (age wise) Generals got open sourced before RA2. I wonder why?

It is apparently the case that the original source for Tiberian Sun and RA2 has been lost; EA doesn't have it. There's been rumours to that effect for a while.

Damn, Tiberian Sun was my favourite in that series
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