Earlier quoted context omitted.
What's there to dislike so much in APOSD? The book struck me as giving mostly reasonable advice, none is which was overly prescriptive. None of the things I disagreed with struck me as egregious .
Here's mostly from what I wrote down after reading it. Indeed, the "reasonableness" is part of the problem. What's agreeable is mostly only so because it's such a straightforward platitude. "Things that are not important should be hidden, and the more of them the better. But when something is important, it must be exposed." Ok? Anyone want to argue to the contrary? This is not teaching or learning anything new or of…
Ultimately the problem he is (and all of us are) facing is that "good software design" can't really be measured with the right linting ruleset or static analysis. So if you're trying to break the concepts down each level, while still maintaining a scope that should include all software, that probably means it's impossible not to come off as squishy and non-specific at several points. I still think he strikes a really good balance in general here.
I agree that there could be more discussion around context and audience. Ousterhout says "if you write a piece of code and it seems simple to you, but other people think it is complex, then it is complex", but then what can possibly be done if everyone on my team was replaced with new hires who had next to no experience writing code? Did the same codebase go from simple to complex?