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Ultima VII: Revisited

u7revisited.com

11–20 of 58 posts

Re: Ultima VII: Revisited

#12
This is remarkable. I tried to replay U7 over the pandemic and it was just too clunky, even with Exult. This looks like it addresses my issues while perserving the original aesthetic.

AI voice acting on-the-fly from in-game text would be slick.

Tangent - Do any games let you set a speed multiplier for in-game speech? I'd love to run dialog at 1.5x like I do for podcasts.

Re: Ultima VII: Revisited

#13

Reminds me a little of the Ultima V - Lazarus[1] project, where volunteers re-implemented the entire game in the Dungeon Siege 3D engine. They also added tons of new characters and dialog, side quests, a richer plot, and new artwork and music. They did all this and managed to keep the major plot and game elements the same. They actually managed to greatly improve on what is unarguably :) the best Ultima of the series…

How do they handle hidden dialogue options? One of the most amazing things about the series before 3d was you just talked to people about things and often they had something to say about the topic. Like you can ask just about anyone about the avatar or blackthorn. There’s a donkey that figures out he’s inside a video game, etc.

Re: Ultima VII: Revisited

#15
Ultima VII ran in real mode and it wanted every single kilobyte of memory that it could steal away from DOS.

They had some fancy optimized version of HIMEM that worked a little bit better than the stock DOS one and people started using it on all of their boot disks not just the one for Ultima VII.

Re: Ultima VII: Revisited

#17
post #9

It’s still isometric, luckily. I always wanted to have Ultima VII with Ultima VIII perspective, and this is kind of a superset of that.

I gave up on Ultima VII when some wolves attacked my party in the forest and I couldn't find my downed party member.

That was the day and age when you only had the manual to help you figure out UI problems instead of asking people on The Internet. By the time I had access to somewhere to ask I was too busy playing Starflight. Which for the kids is the second version of No Man's Sky, or No Man's Sky is the third version of Starflight.

Re: Ultima VII: Revisited

#20
uhm.. I might be a part of your guy's hist...

In 1997~ish, I was on the Intel team to test celeron procs on games (the team was 2 ppl, me and my best friend...

We had a bank of ~6 machines and accounts on a T3, and we rand circles around y'all PVPing the heck out of everything...

Dread Lord Phlux, Dread Lord Mym, HellFire Club)

It was my golden days of gaming, but it was because we were testing the new SIMD instruction sets in procs on celeron...

However, we had a T3 to desktop whilst everyone else had 56K modems... hahha fools...

https://en.wikipedia.org/wiki/T-carrier

(we were the reason you claimed "died due to lag")

*mym went on to be an EVP at BLIZZARD btw)

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