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Ultima VII: Revisited

u7revisited.com

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Re: Ultima VII: Revisited

#2
Reminds me a little of the Ultima V - Lazarus[1] project, where volunteers re-implemented the entire game in the Dungeon Siege 3D engine. They also added tons of new characters and dialog, side quests, a richer plot, and new artwork and music. They did all this and managed to keep the major plot and game elements the same. They actually managed to greatly improve on what is unarguably :) the best Ultima of the series.

1: https://www.u5lazarus.com

Re: Ultima VII: Revisited

#4
Looks cool. I loved Ultima II and III as a kid. Even wrote some text walk-throughs back then. Played them on Apple //e and //c, the last Apple products I ever owned (or ever will). I also ditched all Windows about 25 years ago.

I suppose to play on Linux though, I would need to run some Wine setup huh?

Re: Ultima VII: Revisited

#6

Looks cool. I loved Ultima II and III as a kid. Even wrote some text walk-throughs back then. Played them on Apple //e and //c, the last Apple products I ever owned (or ever will). I also ditched all Windows about 25 years ago. I suppose to play on Linux though, I would need to run some Wine setup huh?

DOSBox if you want to run them locally, or a web browser if you want to play them immediately: https://archive.org/details/msdos_Ultima_III_-_Exodus_1983

Re: Ultima VII: Revisited

#7

Reminds me a little of the Ultima V - Lazarus[1] project, where volunteers re-implemented the entire game in the Dungeon Siege 3D engine. They also added tons of new characters and dialog, side quests, a richer plot, and new artwork and music. They did all this and managed to keep the major plot and game elements the same. They actually managed to greatly improve on what is unarguably :) the best Ultima of the series…

I think Lazarus is one of the greatest game mods ever made. They even added the option to become an evil Avatar and side with Blackthorn.
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