Earlier quoted context omitted.
https://www.merriam-webster.com/dictionary/hypothesis
I clearly don’t think your opinions match the definition found in merriam webster… or else I wouldn’t have asked.
Reality has a surprising amount of detail (2017)
201–210 of 234 posts
Re: Reality has a surprising amount of detail (2017)
#202Related. Others? Reality has a surprising amount of detail (2017) - https://news.ycombinator.com/item?id=38407851 - Nov 2023 (136 comments) Reality has a surprising amount of detail - https://news.ycombinator.com/item?id=36309597 - June 2023 (1 comment) Reality has a surprising amount of detail (2017) - https://news.ycombinator.com/item?id=29429385 - Dec 2021 (118 comments) Reality has a surprising amount of detail (…
What happened to the post from a couple of days ago?
Re: Reality has a surprising amount of detail (2017)
#203Earlier quoted context omitted.
"Results may vary" is not an acceptable methodology for the US Government, when millions of lives are potentially at stake. Ed: among the ways millions of lives could be lost: losing control of our nuclear arsenal or nuclear materials due to haphazardly firing people responsible for maintaining them. Bungling the response to the next pandemic, due to haphazardly firing people, cutting science funding and deleting inc…
> Bungling the response to the next pandemic, due to haphazardly firing people, cutting science funding and deleting inconvenient data. That’s possible, however, it’s possible it’ll give a chance to remove autocrats who have suppressed the scientific method in favor of their prevailing opinions or preferences. There will be a painful period but it could rejuvenate the systems.
Re: Reality has a surprising amount of detail (2017)
#204And this is one of the main utilitarian arguments for diversity in teams. If everybody has the same socio-cultural background, it's harder to leave the frame.
It's a sound argument. The argument that culturally homogeneous teams perform better due to more efficient communication (more is "already understood" at the outset, so there's less need to communicate explicitly, and fewer misunderstandings) is also sound. So from a purely team-performance-maximising perspective, the question is: Which coefficient is higher? (More generally: What level of mixture is optimal?)
Re: Reality has a surprising amount of detail (2017)
#205Earlier quoted context omitted.
Where's the proof that humans of opposite sex are intrinsically attracted to each other? I can't see it.
Exactly. I got no clue who taught most of the billions of people this is the way.
Re: Reality has a surprising amount of detail (2017)
#206This is what the DOGE guys don’t understand: even if it seems you can easily replace something, you will find out that the devil is in the detail.
This is what the critics fail to understand: this all should be documented because it's public work. There should be no "secret sauce" in the bureaucracy nor should the process be so abstract and complex that the hidden details are the most pertinent ones. Government should not involve arcane wizardry nor should imputed mastery of it be held as an excuse to prevent it's modification to meet the will of the voters.
Re: Reality has a surprising amount of detail (2017)
#207Earlier quoted context omitted.
I don't actually know, but I'd wager a lot that it's the graphics rather than the physics which causes the game to be slow. Generally the expensive thing in video games is rendering. Computing the next world state is generally relatively cheap, especially if we're talking about a confined area with a very small number of rigid bodies (the ball, flippers, bumpers). A pinball game like Pinball FX that's rendering a 3d…
Especially with such a small number of rigid bodies to worry about. The literal only thing that has to collide with anything else is the pinball itself, unless we're talking about a pretty weird pinball machine.
Re: Reality has a surprising amount of detail (2017)
#208Earlier quoted context omitted.
Have you seen the virtual pinball tables that emulate depth by tracking your head? It's a great effect
I have not, that sounds pretty cool. That might make the machines more fun, or at least feel more realistic. I think having something more or less like a rumble feature would do a lot too. Even if you just had a solenoid that thumps when hitting a bumper would make it feel a lot more realistic.
Re: Reality has a surprising amount of detail (2017)
#209Earlier quoted context omitted.
Here's a gif on how a real pinball bumper works: https://www.reddit.com/r/mechanical_gifs/comments/aflmj7/how... It's not really a rigid body, it's a dynamic component that squeezes the ball.
Nah. This is easily emulated with an impulse force. The outcome a nanosecond after the ball leaves the bumper is just an impulse. Users can't tell the difference.
Pinball simulation has come a long way, but it still feels very different from the real thing.
Re: Reality has a surprising amount of detail (2017)
#210Earlier quoted context omitted.
I'd be cautious about the word "fractal" misleading us into looking for a scale-spanning pattern that dictates both large and small details simultaneously. Sometimes a cigar is just a cigar, and fine features occur for different reasons than coarse features.
https://youtube.com/watch?v=gB9n2gHsHN4 (3B1B: Fractals are typically not self-similar)