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Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

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Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#41
post #6
post #3

Isn't this impossible because you can't get a patent if there is prior art? So they shouldn't be able to use a patent against a video game that came out before the patent was filed right?

When the prior art is yours you can, the pocket monster company is a joint venture with Nintendo.

What about Palworld?

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#42
post #5

Earlier quoted context omitted.

The prior art restrictions are no longer in place, and the system has become first to file. The America Invents Act changed to the first to file from first to invent https://en.wikipedia.org/wiki/Leahy%E2%80%93Smith_America_In...

Your link shows that prior art is still a thing.

only with in the grace period. prior art previously had no such limitation. if you could prove you had the thing before the patent filer, you could void the patent. now, if you wait beyond the grace period, ooops

this seems to be overlooked and i'm not sure why. you're like the 3rd person

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#45
post #31

Earlier quoted context omitted.

No, not even close. Nintendo is not a VC funded startup fighting for their survival. The Nintendo switch 2 is right around the corner and looks like it is going to sell extremely well, after the massive success of the switch 1 Patents are not that expensive to file. They are not diverting any meaningful amount of cash flow to this. This is a side activity of a few employees

> The Nintendo switch 2 is right around the corner and looks like it is going to sell extremely well, after the massive success of the switch 1 Just like the Wii U sold extremely well after the massive success of the Wii.

One would hope they learned from the mistakes of the Wii U - and based on their first release about it, and supporting backwards compatibility, it seems they have.

The switch 2, as shown so far is much closer to the original switch’s design ethos than the Wii U was to the original Wii. In a clear marketing mishandling, many people didn’t even know the Wii U was something separate from the Wii. A lot of people thought I was an accessory

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#47

Earlier quoted context omitted.

One easy solution is to give such talks in primary/middle schools so children stop buying Nintendo games. Give them all bad publicity. I wouldn't care separating Nintendo lawyers and gamedevs. If the lawyers are shady then the whole thing is shady.

Ah, yes, that's how we solve pathological institutional problems. Use public education to convince kids not to play the video games they like.

Not really, it is just to convince them that Nintendo has a huge lawyer army awaiting their ... overzealous fans, so they can decide whether it worths to buy Nintendo games or not. If they decide to buy, sure, nothing we can do.

Also it's definitely not part of public education. Not everything happens in a public school is public education. It can stay in the form of clus or forums.

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#48

Earlier quoted context omitted.

The patented game mechanic I am most bummed won’t be appearing in other games is Death Stranding’s desire pathing. Having other players in an open word “wear” paths into the map was extremely cool.

I missed that one. For me it is the Nemesis System from Shadow of Mordor/War. They made 2 games and haven't done anything with it since but they still patented it.

They patent that stuff not because they want to use it but because they want to block and stifle the competition — it’s truly despicable if you ask me

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#49
post #8

This is a sign of the beginning of the end for them. When you’re rotten to the core you do things like this instead of actually innovating and creating new great products. It doesn’t end well long term.

No, not even close. Nintendo is not a VC funded startup fighting for their survival. The Nintendo switch 2 is right around the corner and looks like it is going to sell extremely well, after the massive success of the switch 1 Patents are not that expensive to file. They are not diverting any meaningful amount of cash flow to this. This is a side activity of a few employees

The success of the Switch 1 might be a reason why the Switch 2 won't be, since game publishers will see that massive Switch 1 install base, still make versions of their games for the Switch 1 if at all feasible and give your average consumer less of a reason to go get one.

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#50

It seems truly absurd what you can patent nowadays. The system seems utterly broken for its original purpose which was to encourage ingenuity and inventiveness. It now does the exact opposite.

One easy solution is to give such talks in primary/middle schools so children stop buying Nintendo games. Give them all bad publicity. I wouldn't care separating Nintendo lawyers and gamedevs. If the lawyers are shady then the whole thing is shady.

You can’t solve systemic issues on an individual level — the whole system needs an overhaul, not much consumers can do here.
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