Earlier quoted context omitted.
TV OEMs tried to make 3D home entertainment a thing over a decade ago, and it was a failure. Has the environment changed enough to make a difference? I have my doubts, even though the average Internet bandwidth has gone up, at least 3D TV was nominally a shared social activity.
It's more Tha the tech improved. It's a way better feeling than any 3d projection and it's able to be interacted with. The main issue is adoption. They aren't cheap enough that you'll simply gather a family around to play locally. At best you communicate online and experience it through peers from afar.
This makes that problem even worse.