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Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

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11–20 of 89 posts

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#11
post #8

This is a sign of the beginning of the end for them. When you’re rotten to the core you do things like this instead of actually innovating and creating new great products. It doesn’t end well long term.

Nintendo's been notoriously litigious since at least the 90s.

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#12
post #8

This is a sign of the beginning of the end for them. When you’re rotten to the core you do things like this instead of actually innovating and creating new great products. It doesn’t end well long term.

Nintendo has been draconian since the 80s, this isn't anything new for them.

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#13
post #6
post #3

Isn't this impossible because you can't get a patent if there is prior art? So they shouldn't be able to use a patent against a video game that came out before the patent was filed right?

When the prior art is yours you can, the pocket monster company is a joint venture with Nintendo.

only if you file within the grace period. otherwise, you snooze, you loose

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#15
Looks like this patent is for capturing a virtual creature with a throwable item. The whole concept is obviously comical, but for additional laughs, this is an opportunity to check out how software patents are written. To quote:

> A non-limiting example of a non-transitory computer-readable storage medium having stored therein a game program of the present non-limiting example is executed by a computer of an information processing apparatus. The game program causes the computer to perform operations comprising: switching between at least a first and a second mode, based on a first operation input; and in the first mode, determining an aiming direction in a virtual space, based on a second operation input, and causing a player character to launch, in the aiming direction, an item that affects a field character disposed on a field in the virtual space, based on a third operation input, and when the item is launched at a place where the field character is disposed, giving an effect associated with the item to the field character, and in the second mode, determining the aiming direction, based on the second operation input, and causing the player character to launch, in the aiming direction, a fighting character that fights, based on the third operation input, and when the fighting character is launched at a place where the field character is disposed, causing the field character and the fighting character to start fighting against each other on the field.

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#16
post #8

This is a sign of the beginning of the end for them. When you’re rotten to the core you do things like this instead of actually innovating and creating new great products. It doesn’t end well long term.

No, not even close. Nintendo is not a VC funded startup fighting for their survival. The Nintendo switch 2 is right around the corner and looks like it is going to sell extremely well, after the massive success of the switch 1

Patents are not that expensive to file. They are not diverting any meaningful amount of cash flow to this. This is a side activity of a few employees

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#17
Blame the government. You shouldn't be allowed to patent game mechanics IMO.

Nitnendo has (had) a patent on ghost cars (showing a ghost of your former performance in Mario Kart)

Sega has (had) a patent on zooming between camera positions from Virtua Racing 1

Wizards of the Coast has a patent on card games similar to Magic the Gathering. I don't know what their actual patent is but I do know lots of companies paid them $$$$$$$$ for it to have a their own similar card game

these shouldn't be allowed imo

Re: Nintendo Obtains New Anti-Palworld Patent and Seeks Even More

#19
post #4

So Nintendo is claiming patent infringement for a patent that was registered after Palworld was released? It seems a bit nonsensical, am I understanding it correctly?

I'm not a lawyer, but I have 20+ patents. There are some pathological situations where company A launches a product after Company B has applied for a patent, but before the patent is issued. Also, there are rules for prior art, related to the timing of when the prior art became known (through publication, release of a product, etc). It can get even more screwy when an inventor files for a patent in more than one country.

Company A might have known about the application, but was confident that it would not be issued or defensible.

Things like "obviousness" and "prior art" can be hard to judge unless you're a patent lawyer... or a judge.

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