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Steve Meretzky – Working with Douglas Adams on the Hitchhiker's Guide

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Re: Steve Meretzky – Working with Douglas Adams on the Hitchhiker's Guide

#2
We talked with the designer behind games such as The Hitchhiker’s Guide to the Galaxy, A Mind Forever Voyaging and Leather Goddesses of Phobos.

American game designer Steve Meretzky startet his career at Infocom, where he created some of the great adventure classics of the eighties. For instance, it was he who got the task of making the official Hitchhiker’s Guide to the Galaxy game together with author Douglas Adams, a game that became a massive bestseller and is still remembered for its great jokes and devilish puzzles.

Re: Steve Meretzky – Working with Douglas Adams on the Hitchhiker's Guide

#4

We talked with the designer behind games such as The Hitchhiker’s Guide to the Galaxy, A Mind Forever Voyaging and Leather Goddesses of Phobos. American game designer Steve Meretzky startet his career at Infocom, where he created some of the great adventure classics of the eighties. For instance, it was he who got the task of making the official Hitchhiker’s Guide to the Galaxy game together with author Douglas Adams…

This was such a fun read.

The photo of Douglas Adams laying face down is just perfect.

Re: Steve Meretzky – Working with Douglas Adams on the Hitchhiker's Guide

#7

> Douglas, procrastinator that he was, was already a year past his deadline for delivering the manuscript for So Long And Thanks For All The Fish to his publisher … and he hadn’t yet written a word. Jesus, I feel anxious just reading that.

My favourite quote from Douglas Adams “ I love deadlines. I like the whooshing sound they make as they fly by.”

Re: Steve Meretzky – Working with Douglas Adams on the Hitchhiker's Guide

#10

We talked with the designer behind games such as The Hitchhiker’s Guide to the Galaxy, A Mind Forever Voyaging and Leather Goddesses of Phobos. American game designer Steve Meretzky startet his career at Infocom, where he created some of the great adventure classics of the eighties. For instance, it was he who got the task of making the official Hitchhiker’s Guide to the Galaxy game together with author Douglas Adams…

A Mind Forever Voyaging is much overlooked IMO because it's less of a puzzle game. But it has some of the best writing of the Infocom games. Hitchhiker's is hard--maybe too much so but then I mostly struggled with Infocom games a bit absent over the phone hints from Steve :-)

The Infocom-oriented cut of @textfile 's Get Lamp documentary is worth a watch. (As is the original cut of course.)

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