Fun quirk about this game: If there aren't too many cards left and your teammate knows their powers of two, you have a winning strategy. You simply lay a mental bitmap over all remaining cards, setting 1 for cards that belong to your team and 0 for all others. You can then just say the number that is represented by this bitmap, e.g. "five" for 0101, and your teammate can decode it in their head. All numbers are, afte…
Guys I was playing with declared a similar move against the rules, so it was back to the old latent space search.
OpenAI's o1 Playing Codenames
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Re: OpenAI's o1 Playing Codenames
#12Re: OpenAI's o1 Playing Codenames
#13It’s basically the same brain playing with itself. Seems quite natural to link the code names to the same words.
Let different LLMs play.
Re: OpenAI's o1 Playing Codenames
#14Somehow I expected AI to give clues that combine 4-5-6 words at a time. It's not at all impressive to me. And I'm not a serious player at all
Re: OpenAI's o1 Playing Codenames
#15I did this with Claude over the holidays. Putting Claude in the role as a guesser and comparing the guess to another experience human player. It turns out they both matched each other.
That's a nice experiment! I think codenames could definietly be an evaluation method for LLMs.
Re: OpenAI's o1 Playing Codenames
#16Re: OpenAI's o1 Playing Codenames
#17Is that really surprising? It’s basically the same brain playing with itself. Seems quite natural to link the code names to the same words. Let different LLMs play.
The clue giver justifies the link of Paper and Log as "written records", and between Paper and Line as "lines of text". But the guesser model connects Paper and Log because "paper is made from logs" (reaching the conclusion through a different meaning of Log), and connects Paper and Line because "'lined paper' is a common type of paper".
Similarly, in the first example, the clue giver connects Monster and Lion because lions are "often depicted as a mythical beast or monster in legends" (a tenuous connection if you ask me), whereas the guesser model thought about King because of King Kong (which I also prefer to Lion).
Re: OpenAI's o1 Playing Codenames
#18Is that really surprising? It’s basically the same brain playing with itself. Seems quite natural to link the code names to the same words. Let different LLMs play.
Interestingly this could be a way to potentially reverse engineer o1’s weightings
Re: OpenAI's o1 Playing Codenames
#19Fun quirk about this game: If there aren't too many cards left and your teammate knows their powers of two, you have a winning strategy. You simply lay a mental bitmap over all remaining cards, setting 1 for cards that belong to your team and 0 for all others. You can then just say the number that is represented by this bitmap, e.g. "five" for 0101, and your teammate can decode it in their head. All numbers are, afte…