Which 3D scanning apps/services/projects/other or combinations of those would you recommend for producing high fidelity, 3D models of a real car?
Output format can be typical 3D engine format, e.g .obj .fbx .glb
Thanks in advance!
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Which 3D scanning apps/services/projects/other or combinations of those would you recommend for producing high fidelity, 3D models of a real car?
Output format can be typical 3D engine format, e.g .obj .fbx .glb
Thanks in advance!
My advice is to nail down what you're trying to do, end to end, which will help you narrow the field of what to use.
And oh, you aren't likely to get a clean 3D model from the get go, more likely is that you are going to generate a point cloud that has to be edited to get a usable 3D model.
For ~$1500 you can have a handheld 3d scanner. Their marketing materials show a scanned Hummer hood and a car door. I have never used it though so I am not endorsing it.
https://store.creality.com/products/cr-scan-raptor-3d-scanne...
polycam or scaniverse (gaussian splats though)
The more accurate you want to get the more money you will generally have to spend.