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Ask HN: Is anyone making money selling traditional downloadable software?

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Re: Ask HN: Is anyone making money selling traditional downloadable software?

#41

My brother acquired an aging app (from an aging founder) built on Delphi used by many dozens (or low hundred) of the world’s leading shipping, energy and commodities companies, used as a standard to calculate “laytime” and “demurge” (myriad of fees associated when a ship docks into a port). It used to cost $5k for a perpetual license tied to usb based key that had to be plugged in to activate. If you wanted to use on…

Thanks for stating this. Some customers (who are often the vocal minority) don't like SaaS likely due to subscription fatigue but most don't realize the amount of manpower it requires to continuously update software that will atrophy without them, not to mention adding more features. The business reality is often not understood by the users and that's why every company is moving towards SaaS, it allows the company de…

> and that's why every company is moving towards SaaS...

This is a bold and not necessarily true statement. It really comes down to your target market. A SaaS is a much less disputed cost when it's targeting businesses but you're much more likely to encounter resistance to a subscription when you're targeting individual consumers.

There is plenty of highly successful mainstream modern day software that offers a perpetual license for one time fee. (DAWs come to mind: Bitwig, Reaper, Logic X, Studio One, Cubase, etc.).

Personally, I think a good compromise is the annual subscription with a fallback perpetual license, a.k.a. the Jetbrains model. I've never had an issue with paying a reoccurring subscription fee, but I take great issue with the proposition that the moment I stop paying I lose all access to the software - it's too close to rent seeking.

Re: Ask HN: Is anyone making money selling traditional downloadable software?

#43
post #38

Side project not a business. I have a tiny dictation app for Mac on the app store. One time payment since it runs whisper locally. Autoupdates through the app store, and I have a lot of folks emailing me positive, negative and improvement feedback. It is a lot of randomness. Some weeks are low and when it got a small mention in a popular article I saw a sudden inflow of traffic, downloads and purchases. So far Ive be…

You should look into the App Store Small Business Program to see if you qualify for reduced commissions.

Re: Ask HN: Is anyone making money selling traditional downloadable software?

#45
post #13

How much "traditional downloadable software" do you have? How much other such software is sold and makes a living for those making it? Just the music software industry alone, for example, sells about 4 billion dollars worth of VSTs, DAWs, etc every year, most of it without subscriptions.

Unfortunately even in this area there is now a strong push towards subscription models.

I'm very well-versed in the field, what DAW(s) are you referring to? Cubase, Ableton, FL Studio, Logic Pro X, Bitwig, Reaper, etc. are all flat fees. Studio one has a subscription model but it's tied to access to splice assets and it's completely separate from their one time fee model.

Re: Ask HN: Is anyone making money selling traditional downloadable software?

#46

* Ableton Live? * Photoshop? * DaVinci Resolve? * Table Plus? * Excel? * IntelliJ?

Photoshop hasn't been a one time fee for over a decade at this point. The last traditional single cost purchase was Photoshop CS6 which I still use and refuse to ever give up.

Re: Ask HN: Is anyone making money selling traditional downloadable software?

#48
I don't know if they're making money, but they're charging money and I'm paying it.

a) Audio Hijack [1] - software that should be part of macOS where you can route the audio output of any program to the audio input of any other program.

b) Eazy Draw [2] - I have clients with massive legacy libraries of commercial AppleWorks drawings, and EazyDraw is the only product I could find that would open/convert them.

I know I have many others, just brain dead atm.

[1] https://rogueamoeba.com/audiohijack/

[2] https://eazydraw.com/

Re: Ask HN: Is anyone making money selling traditional downloadable software?

#49
post #25

Earlier quoted context omitted.

Nitpick here: both models are still SaaS, the only difference is the first way was deployed via (desktop?) app and the second via web. But indeed, web is typically the most flexible option unless you are leveraging something on the OS that would otherwise be cumbersom or impossible via web (not often the case)

Unfortunately, a vast majority of WebApps are hot garbage and even the good ones can never be as functional or as performative as a native app. We have such powerful machines, but we relegate them to such a horrible method of using them.

WebApps (even though I hate most of them) absolutely can be as fast as native apps. E.g.: Linear, Slack.

But it requires very careful engineering.

Re: Ask HN: Is anyone making money selling traditional downloadable software?

#50

My brother acquired an aging app (from an aging founder) built on Delphi used by many dozens (or low hundred) of the world’s leading shipping, energy and commodities companies, used as a standard to calculate “laytime” and “demurge” (myriad of fees associated when a ship docks into a port). It used to cost $5k for a perpetual license tied to usb based key that had to be plugged in to activate. If you wanted to use on…

Really shows you just how valuable the application sandbox that is a web browser can be to many.
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