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LLM based agents as Dungeon Masters

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Re: LLM based agents as Dungeon Masters

#3
This is so interesting that people want this. This is beyond the guy saying “people don’t like making music so we made ai so it’s easier and faster to just prompt it to make music” . Like in my experience the best part of d&d is the dungeon master who knows their friends making a story and details specifically for fun and the fun of the group. And the interactions between players and the dm is where I derived the most enjoyment, automating that sounds insane and peak confusion/self defeating.

Re: LLM based agents as Dungeon Masters

#4

This is so interesting that people want this. This is beyond the guy saying “people don’t like making music so we made ai so it’s easier and faster to just prompt it to make music” . Like in my experience the best part of d&d is the dungeon master who knows their friends making a story and details specifically for fun and the fun of the group. And the interactions between players and the dm is where I derived the mos…

Some people don't have friends they can play with :sadge:

Re: LLM based agents as Dungeon Masters

#5

This is so interesting that people want this. This is beyond the guy saying “people don’t like making music so we made ai so it’s easier and faster to just prompt it to make music” . Like in my experience the best part of d&d is the dungeon master who knows their friends making a story and details specifically for fun and the fun of the group. And the interactions between players and the dm is where I derived the mos…

Just that finding a good DM is hard

Re: LLM based agents as Dungeon Masters

#6
post #2

Based on my experiences with this. Keeping context relevant is the hardest part. Your human GM will remember that funny remark from the session 3 years ago, but the LLM?

I'd love to see some human & machine co-op for DM. That'd be super helpful.

Re: LLM based agents as Dungeon Masters

#7

This is so interesting that people want this. This is beyond the guy saying “people don’t like making music so we made ai so it’s easier and faster to just prompt it to make music” . Like in my experience the best part of d&d is the dungeon master who knows their friends making a story and details specifically for fun and the fun of the group. And the interactions between players and the dm is where I derived the mos…

they think they want it -- that doesn't mean they will actually like it if they get it

Re: LLM based agents as Dungeon Masters

#8

This is so interesting that people want this. This is beyond the guy saying “people don’t like making music so we made ai so it’s easier and faster to just prompt it to make music” . Like in my experience the best part of d&d is the dungeon master who knows their friends making a story and details specifically for fun and the fun of the group. And the interactions between players and the dm is where I derived the mos…

I think it's more about the challenge/curiosity of creating the implementation. I'm not sure these AI driven text-RPGs will find long term audiences.

Re: LLM based agents as Dungeon Masters

#9
post #2

Based on my experiences with this. Keeping context relevant is the hardest part. Your human GM will remember that funny remark from the session 3 years ago, but the LLM?

I'd love to see some human & machine co-op for DM. That'd be super helpful.

Now this is solid, like an ai enhanced Evernote, but for organization, not generation/creation.

Re: LLM based agents as Dungeon Masters

#10
post #2

Based on my experiences with this. Keeping context relevant is the hardest part. Your human GM will remember that funny remark from the session 3 years ago, but the LLM?

I think we just haven't built complex enough architectures to allow this. I have a few ideas boiling that would help facilitate long term context understanding and recall.
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