Playing the game I developed an appreciation of it. At least I think it was this game that I can't forget...
Railroad Tycoon II
31–40 of 176 posts
Re: Railroad Tycoon II
#32Earlier quoted context omitted.
I feel relying on WINE and Proton instead of building a proper GNU/Linux ecosystem will eventually backfire, it didn't happen already because thus far Microsoft chosen to ignore it. However as Steam vs XBox slowly escalates, Microsoft might eventually change their stance on the matter, forcing devs to rely on APIs not easier to copy, free licenses for handhelds, taking all Microsoft owned studios out of Steam, see wh…
WINE and Proton piggyback on Microsoft's guarantees of Win32 stability. As long as that remains in place (which should be for all intents and purposes forever given MS's customers) they can't really do anything about it. So, next time you hear the joke about Win32 ABI being the only stable ABI on Linux, remember it's funny because it's true!
Re: Railroad Tycoon II
#33This is in fact what I don't like about RR2. The stock market had too much of a big part in my opinion, and I never enjoyed it.
I liked much more Transport Tycoon (and its open source version OpenTTD) which had much more focus on the mechanics of transportation. Too bad, because I really loved the graphics and some of the mechanics of the game.
Re: Railroad Tycoon II
#34I played the Linux version the article mentions while at Goldman Sachs; a colleague on the Red Hat coverage team gave me a boxed copy of Corel Linux including the game. The port ran very well on my Red Hat Linux box at home. In retrospect it was part of a brief flurry of Linux ports of major games. I also got to play Return to Castle Wolfenstein and Neverwinter Nights ; in both cases the publishers made Linux clients…
That reminds me of 1999, where I threw a party to help my friends modify their Celeron 300A CPUs so they could run dual-socket. My dual 300A running at 450MHz would run Starcraft under WINE faster than Windows could run it because at the time Windows couldn't do multi-core. Under Linux one processor would run the graphics (in X) and the other would run the game mechanics, and it would blaze.
EDIT: An excellent retrospective on it here: https://www.youtube.com/watch?v=UE-k4hYHIDE
Re: Railroad Tycoon II
#35> Indeed, in some of the most difficult scenarios, the efficient operation of your railroad provides no more than the seed capital for the real key to victory, your shenanigans on the stock market. This is in fact what I don't like about RR2. The stock market had too much of a big part in my opinion, and I never enjoyed it. I liked much more Transport Tycoon (and its open source version OpenTTD) which had much more f…
Good times
Re: Railroad Tycoon II
#36Earlier quoted context omitted.
That reminds me of 1999, where I threw a party to help my friends modify their Celeron 300A CPUs so they could run dual-socket. My dual 300A running at 450MHz would run Starcraft under WINE faster than Windows could run it because at the time Windows couldn't do multi-core. Under Linux one processor would run the graphics (in X) and the other would run the game mechanics, and it would blaze.
Was that the period of time when you got more bang for your buck building a PC with dual-socket Celerons than one high-end Pentium? EDIT: An excellent retrospective on it here: https://www.youtube.com/watch?v=UE-k4hYHIDE
Re: Railroad Tycoon II
#37> Indeed, in some of the most difficult scenarios, the efficient operation of your railroad provides no more than the seed capital for the real key to victory, your shenanigans on the stock market. This is in fact what I don't like about RR2. The stock market had too much of a big part in my opinion, and I never enjoyed it. I liked much more Transport Tycoon (and its open source version OpenTTD) which had much more f…
Colm Meaney delivers an entertaining performance with regards to this in 'Hell on Wheels'.
There are parts of Pennsylvania that briefly got violent with each other over gauge changes (and thus, which town had a rest stop, and no doubt, which investment would prove profitable). The "Erie Gauge War".
Re: Railroad Tycoon II
#38I played the Linux version the article mentions while at Goldman Sachs; a colleague on the Red Hat coverage team gave me a boxed copy of Corel Linux including the game. The port ran very well on my Red Hat Linux box at home. In retrospect it was part of a brief flurry of Linux ports of major games. I also got to play Return to Castle Wolfenstein and Neverwinter Nights ; in both cases the publishers made Linux clients…
I feel relying on WINE and Proton instead of building a proper GNU/Linux ecosystem will eventually backfire, it didn't happen already because thus far Microsoft chosen to ignore it. However as Steam vs XBox slowly escalates, Microsoft might eventually change their stance on the matter, forcing devs to rely on APIs not easier to copy, free licenses for handhelds, taking all Microsoft owned studios out of Steam, see wh…
For an example track down the ports Loki games did many years ago and try to get them running on a modern machine. The most reliable way for me has been to install a very old version of Linux (Redhat 8, note: Not RHEL 8) on a VM and run them in there.
Re: Railroad Tycoon II
#39Earlier quoted context omitted.
I feel relying on WINE and Proton instead of building a proper GNU/Linux ecosystem will eventually backfire, it didn't happen already because thus far Microsoft chosen to ignore it. However as Steam vs XBox slowly escalates, Microsoft might eventually change their stance on the matter, forcing devs to rely on APIs not easier to copy, free licenses for handhelds, taking all Microsoft owned studios out of Steam, see wh…
There's a good chance that if that if Microsoft doesn't act soon enough, and a lot more devices running Steam OS are released, Proton might become the de-facto platform against which many new games are developed, and which engines target. At that point, there is nothing Microsoft can do.
Microsoft can't realistically deprecate/remove Win32, so all they could do is entice with new APIs. That will work for some games, but especially with the frameworks in place, they'll have to be really good to get people to abandon Steam Deck compatibility to use them.
Re: Railroad Tycoon II
#40I played the Linux version the article mentions while at Goldman Sachs; a colleague on the Red Hat coverage team gave me a boxed copy of Corel Linux including the game. The port ran very well on my Red Hat Linux box at home. In retrospect it was part of a brief flurry of Linux ports of major games. I also got to play Return to Castle Wolfenstein and Neverwinter Nights ; in both cases the publishers made Linux clients…
I'd love to buy the linux native version.