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NeuralSVG: An Implicit Representation for Text-to-Vector Generation

sagipolaczek.github.io

61–70 of 84 posts

Re: NeuralSVG: An Implicit Representation for Text-to-Vector Generation

#61
It looks as if this is not autoregressive.

It would be interesting to see a similar approach that incrementally works from simpler ( fewer curves ) to more complex representations.

That way one could probably apply RLHF along the trajectory too.

Re: NeuralSVG: An Implicit Representation for Text-to-Vector Generation

#68
post #26

This is excellent! I think the utility of generating vectors is far, far greater than all the raster generation that's been a big focus thus far (DALL-E, Midjourney, etc). Those efforts have been incredibly impressive, of course, but raster outputs are so much more difficult to work with. You're forced to "upscale" or "inpaint" the rasters using subsequent generative AI calls to actually iterate towards something use…

I always imagine how useful Sora.ai could be if it would generate 3D models to render their animations from instead

Re: NeuralSVG: An Implicit Representation for Text-to-Vector Generation

#70
post #68
post #26

This is excellent! I think the utility of generating vectors is far, far greater than all the raster generation that's been a big focus thus far (DALL-E, Midjourney, etc). Those efforts have been incredibly impressive, of course, but raster outputs are so much more difficult to work with. You're forced to "upscale" or "inpaint" the rasters using subsequent generative AI calls to actually iterate towards something use…

I always imagine how useful Sora.ai could be if it would generate 3D models to render their animations from instead

I agree, that's the future of these video models. For professional use you want more control and the obvious next step towards that is to generate the full 3D scene (in the form of animated gaussian splats since that's more AI friendly than the mesh based 3D). That also helps the model to be more consistent but also adds the ability for the user to have more control over the camera or the scene.
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