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Egui – An immediate mode GUI written in Rust

egui.rs

31–40 of 143 posts

Re: Egui – An immediate mode GUI written in Rust

#31

Am I the only one that has a problem with all non dom/html renderers that I can't copy the text on mobile? The same with flutter etc, it's such a regression in my eyes but nobody prioritizes it.

You generally can't copy text in native UIs unless the app author goes to extra effort to allow it. It's really the web that is the odd one out here because it was originally intended for documents.

Re: Egui – An immediate mode GUI written in Rust

#32

Am I the only one that has a problem with all non dom/html renderers that I can't copy the text on mobile? The same with flutter etc, it's such a regression in my eyes but nobody prioritizes it.

I'm currently building a GUI framework which have a flutter-like native render but that renders to DOM when targeting web. Announcement coming soon!

Re: Egui – An immediate mode GUI written in Rust

#33
post #29

Looks impressive, especially considering how fast is loads. One nitpick of my is the blurry font rendering. I suppose getting sharp and clear fonts is quite complicated task.

The font rendering looks about right on Safari. Is it blurry, or is it just doing Mac-style antialiasing?

Re: Egui – An immediate mode GUI written in Rust

#34

Am I the only one that has a problem with all non dom/html renderers that I can't copy the text on mobile? The same with flutter etc, it's such a regression in my eyes but nobody prioritizes it.

also swipe to go back and cursor control with long press space is not working on ios. i would guess screen readers are also non functional for such apps

Re: Egui – An immediate mode GUI written in Rust

#35

Am I the only one that has a problem with all non dom/html renderers that I can't copy the text on mobile? The same with flutter etc, it's such a regression in my eyes but nobody prioritizes it.

I'm not sure about other smartphones but for the past years I've been using a godsend feature that allows me to copy any text in any app (including text on images). It's in the app switching mode in Android (or at least Pixels), the mode where you see your opened apps after pressing home for 1 second dragging up

Re: Egui – An immediate mode GUI written in Rust

#36
I have just used it yesterday to better understand a math problem and found that the edit-compile-run cycle of rust with this framework was prohibitively long.

I only had a single file calling into this lib - maybe I could have improved on it with splitting the project up to some modules? Could anyone comment on their experience? Because usually I have found rust compile times okay, but this really made it hard to iterate.

Re: Egui – An immediate mode GUI written in Rust

#37

Am I the only one that has a problem with all non dom/html renderers that I can't copy the text on mobile? The same with flutter etc, it's such a regression in my eyes but nobody prioritizes it.

You generally can't copy text in native UIs unless the app author goes to extra effort to allow it. It's really the web that is the odd one out here because it was originally intended for documents.

It also means worse accessibility, less introspection, automation, worse/impossible adblocking, etc.

Re: Egui – An immediate mode GUI written in Rust

#38

Am I the only one that has a problem with all non dom/html renderers that I can't copy the text on mobile? The same with flutter etc, it's such a regression in my eyes but nobody prioritizes it.

Anything that is rendering to opengl/vulkan has this issue ... The issue is that there is not a good way to solve it with out hackery ... The one I saw for native android / opengl was writing to a hidden text field and selecting that with code for copy to the os clipboard...

Re: Egui – An immediate mode GUI written in Rust

#40
I was unable to find a global font-size option, isn't there any? I can modify the fonts individually, but that's not what I want.

I also wish for a global contrast option (preferably where the day/night toggle is). The default night theme is too low contrast for me right now, coming from a brightness that is perfect for HN.

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