Imagine a TUI where you need to navigate a literal maze of options
A Raycaster in Bash
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Re: A Raycaster in Bash
#12Imagine a TUI where you need to navigate a literal maze of options
Re: A Raycaster in Bash
#13Re: A Raycaster in Bash
#14Re: A Raycaster in Bash
#15Re: A Raycaster in Bash
#16In case you wondered if there is a raycaster written in MS Batch: https://github.com/nTh0rn/batch-raycaster
Re: A Raycaster in Bash
#17I've been considering working on a voxel render engine (not for Bash, but for another computationally limited environment). This is a treasure, I'm certain I'll find something useful here.
Re: A Raycaster in Bash
#18Re: A Raycaster in Bash
#19I never ceases to baffle me how we're still stuck with these mind bogglingly slow shells. Pure madness. I can maybe understand that some apps require all the vt100 weirdness or whatever, but probably 90% of apps just write to stdout and err. Surely we can blit some text to the screen a bit quicker and put the other 10% into some compat mode.
>put the other 10% into some compat mode
There is nothing preventing that, just test if the string contains sane characters only and use a fast path for that. The problem is that there is no actual fast path for software text rendering, you still need to process ligatures, etc.
Re: A Raycaster in Bash
#20Imagine a TUI where you need to navigate a literal maze of options