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Design Token-Based UI Architecture

martinfowler.com

1–10 of 143 posts

Re: Design Token-Based UI Architecture

#4

It seems like there are some good ideas in here but the terminology is utterly alien to me. Not sure if it's me or this is just deeply wrapped in consulting jargon.

The core idea seems to be putting visual parameters in a single place that can be shared across platforms. That way you can tweak the design everywhere without having to edit N different platform-specific implementations.

Re: Design Token-Based UI Architecture

#7

It seems like there are some good ideas in here but the terminology is utterly alien to me. Not sure if it's me or this is just deeply wrapped in consulting jargon.

same. I don't understand what he is talking about. is he working in front-end? sounds like tons of "consulting" talk.

Re: Design Token-Based UI Architecture

#9

someone should write an article explaining this in folk language

In one sentence: Design tokens are a standardized way of defining constants used in a design system.

If most developers haven't heard of them, it's because most developers don't create design systems. Even when you use a design system, the actual use of design tokens would likely be hidden.

Material Design uses them. https://m3.material.io/foundations/design-tokens/overview

Fluent UI uses them. https://fluent2.microsoft.design/design-tokens

Re: Design Token-Based UI Architecture

#10

someone should write an article explaining this in folk language

In one sentence: Design tokens are a standardized way of defining constants used in a design system. If most developers haven't heard of them, it's because most developers don't create design systems. Even when you use a design system, the actual use of design tokens would likely be hidden. Material Design uses them. https://m3.material.io/foundations/design-tokens/overview Fluent UI uses them. https://fluent2.micros…

So, basically #define?
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