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BlenderGPT

blendergpt.org

31–40 of 210 posts

Re: BlenderGPT

#31
Hey HN! I'm aarya (twitter.com/gd3kr) and I built BlenderGPT

Really overwhelmed with the traffic, will be defaulting to a less compute intensive model for a bit. Will try to keep up with this thread and respond to questions/comments but mostly focused on not letting BlenderGPT crash.

BlenderGPT is entirely bootstrapped and i'm really the only one on the team. Also, The required google sign in is only put in place to prevent botting/account creation abuse which is really not ideal when dealing with expensive GPU associated compute costs while generating every model.

I hope you have fun with it! DM me on twitter if you enjoy it and would like more credits to try it out.

Re: BlenderGPT

#32

"Try it out for free!" Demands a google account, as if my personal info is somehow worthless.

For the vast majority of sites with Google login it is indeed worthless. I implement it because I want to give people an easy login option and because customers want it. I couldn't care less about your personal info.

Re: BlenderGPT

#36

"Try it out for free!" Demands a google account, as if my personal info is somehow worthless.

IMHO this unjustified negativity, it's asking you to sign with your Google account which gives them very basic info about you which is very reasonable considering that they are going to give you a computationally intensive demo. It's a common practice against abuse, it's not asking you to install a tracking software or anything.

Re: BlenderGPT

#37

Earlier quoted context omitted.

I don't disagree with you. It should not be billed as "free" without qualification. It should read "free with google account".

... You can also sign up with email.

Actually, no. The UI is misleading.

It asks you to first sign up with Google. Then it lets you sign in with your gmail address.

Re: BlenderGPT

#38
post #27

"I am quite suspicious of this project. In particular I want to draw attention to the nonsensical naming scheme (this is clearly not related to anything to do with GPT) suggestive of lack of understanding of the relevant technology, an absence of a usable demo, and the fact that they show the same small handful of models over and over again. The input images do not appear natural at all - almost as though he’s just t…

> In particular I want to draw attention to the nonsensical naming scheme (this is clearly not related to anything to do with GPT)

That particular part doesn't mean much.

The name "ChatGPT" has become a new and exciting name like "Google" was in the early 2000s, so people are latching onto it for marketing purposes. The techical accuracy of a name doesn't really matter if it helps you attract new customers.

But even so, the tool could still be junk and/or a scam.

Re: BlenderGPT

#39
post #30
post #21

Earlier quoted context omitted.

I’d hazard a guess that this is using the Microsoft Trellis [0] open source project released last week. You can download the weights and the code right now, just need an Nvidia GPU with at least 16GB vram. I saw people doing this manually on X last Friday, using FLUX diffusion model -> Trellis -> Blender [0] https://trellis3d.github.io/

I thought the exact same thing, especially considering how bare bones the site/app is. It's as if someone rushed to turn that into a subscription-based app as quickly as possible. I wouldn't even be surprised if the app itself was AI generated!

[flagged]

Re: BlenderGPT

#40
post #31

Hey HN! I'm aarya (twitter.com/gd3kr) and I built BlenderGPT Really overwhelmed with the traffic, will be defaulting to a less compute intensive model for a bit. Will try to keep up with this thread and respond to questions/comments but mostly focused on not letting BlenderGPT crash. BlenderGPT is entirely bootstrapped and i'm really the only one on the team. Also, The required google sign in is only put in place to…

Sorry to sound like a party pooper but this project gives off strong “fake it till you make it” vibes. Most AI projects I’ve seen share some type of information on how they work, yet this is completely devoid of it. Is this a new approach to mesh generation or is it using existing tooling? Then you’ve got the “we think it’s really good” line when it’s really just you. Like, why the hand waviness, the use of “GPT” when it doesn’t apply. There’s just something a bit off about this. Maybe it’s all fine but the the lack of information doesn’t help.
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