Earlier quoted context omitted.
“A frame is worth a billion rays” The last production I worked on averaged 16 hours per frame for the final rendering. The amount of information encoded in lighting, models, texture, maps, etc is insane.
What were you working on? It took a month to render 2 seconds of video?
I don’t remember how long the final rendering took but it was nearly two months and the final compute budget was 7 or 8 figures. I think we had close to 100k cores running at peak from three different render farms during crunch time, but don’t take my word for it I wasn’t producing the picture.