One of the best games I played as a kid was this top-down RPG; the graphics were 2D tiles, pretty clearly drawn with MS Paint or something close. UI was just Visual Basic 6. Indie dev. Fun game. This reminds me of it.
One of the neat things about these sorts of indie games is you can often watch the skills of the dev improve over the life of the game, too. The first blood spatters in the game above were little more than #f00 scribbles in MS Paint. Later graphics got significantly better.
It also had a generic name ("RPGWo", short for "RPG World") — "THE GAMEY GAME" feels right up there.
One of the hardest bugs I ran into as a kid was some code that was something like,
List lst = new List();
… but when I transcribed that onto a computer (this was in a book) I accidentally wrote,
List 1st = new List();
… because typography is hard, and the font the book used had a l/1 confusable. Compiler error, one of my first. Took me
forever to figure it out. (No access to the Internet, then.)
After gaining access to the Internet, finding an online forum was the best, since then you could share a bug with other people! And they'd tell you where you went wrong! (Thank you, Allegro forums.)