Earlier quoted context omitted.
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
> Spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump Was worth it though. SC2 was the last of the old, great Blizzard
Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
131–140 of 193 posts
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#132Earlier quoted context omitted.
Blizzard started down the path to failure when they merged with Activision, though I'm not sure they would have lasted much longer outside of that. It's apparent to me the only way "make quality stuff" survives as a strategy long term is to stay private like Valve. Public ownership ruins companies. They grow into inefficient messes and lose any edge they had while alienating their customers in the interest of short t…
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
- x years on the project titan, only to get cancelled
Overwatch came out of that and it was one of the biggest game in the last 15years. It sold over 50m copies, an insane number.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#133Earlier quoted context omitted.
Blizzard started down the path to failure when they merged with Activision, though I'm not sure they would have lasted much longer outside of that. It's apparent to me the only way "make quality stuff" survives as a strategy long term is to stay private like Valve. Public ownership ruins companies. They grow into inefficient messes and lose any edge they had while alienating their customers in the interest of short t…
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#134Well I bought WC2 already and have the files. That's the best part of GOG, you can just make your own backup. I think with hard copies going away, the ability to make backups of what you buy should be protected by law, at least for software that is no longer supported (of course one side effect is that all games become services, but there have been single player games recently that prove it's still a good business mo…
So I guess we're stuck with personally avoiding DRMed (including online only) media, and supporting the likes of EFF, GoG, and https://www.stopkillinggames.com/
See also :
https://technologizer.com/2012/01/23/why-history-needs-softw...
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#135Earlier quoted context omitted.
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
> Spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump Was worth it though. SC2 was the last of the old, great Blizzard
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#136Earlier quoted context omitted.
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
I hate to just drop a book recommendation, but Jason Schreier's Play Nice covers the history of Blizzard in comprehensive detail. The overall situation was multifacted, but my takeaway is that Blizzard's recent failures come down to two main themes: * World of Warcraft's success gave the company unrealistic expectations of what a successful "normal" game looked like, and * "When it's ready" covers up the sins of a co…
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#137I’m really confused what venn diagram they think exists with sizable overlap of “wants to play war1 and war2 again” and “doesn’t mind a greedy company killing off old products to funnel users to re-releases” No thanks Blizzard, my soundcard works perfectly.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#138Well that's $15 that are going to GOG instead of Blizzard.
Do you think GOG can sell anything without a license of sorts? Otherwise what's the difference of paying for piracy?
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#139Earlier quoted context omitted.
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
This is just a bad take on Blizzard. - x years on the project titan, only to get cancelled Overwatch came out of that and it was one of the biggest game in the last 15years. It sold over 50m copies, an insane number.
Re: Blizzard's pulling of Warcraft I and II tests GOG's new Preservation Program
#140Earlier quoted context omitted.
Blizzard started down the path to failure when they merged with Activision, though I'm not sure they would have lasted much longer outside of that. It's apparent to me the only way "make quality stuff" survives as a strategy long term is to stay private like Valve. Public ownership ruins companies. They grow into inefficient messes and lose any edge they had while alienating their customers in the interest of short t…
Nope, it started waaay before that. * The sexual misconduct most likely happened way before it came out publicly as all the sleezebags stayed until it was public * real id debacle * Diablo 3 * shutting down blizzard north, despite working on d3 * spending 10 years on trying to make starcraft 2, when the rts genre was in a major slump * x years on the project titan, only to get cancelled * spent years trying to create…
No argument with your other points though :)