They've also now launched the Warcraft 3 "remaster" twice, and it's still in a worse state than it was 20 years ago. First they did less than half the job, cut budget, and launched missing major features from the original project, with only some terrible new models to show that look decent up close, but bad from the overhead RTS view. Then they did a relaunch where they did lazy AI upscaling of old models and icons t…
Maybe companies should consider limiting their growth to stay nimble enough to provide value and stay viable. Maybe they do more good by being good at what they do than by chasing peak profit and diminishing their brands. Either way, Bobby Kotick was a bad CEO.