Live data from Hacker News

picoCAD – a tiny modeler for tiny models

store.steampowered.com

11–20 of 33 posts

Re: picoCAD – a tiny modeler for tiny models

#13

Hallo! Johan the dev here, thanks for all the positive responses. Happy to answer any questions about picoCAD if there are any. You can also check out https://picoCAD.net for more info :)

Love picocad. Now that picotron is ramping up which basically offers a superset in terms of features compared to pico8: will there be an expanded picotron version of picocad?

It has definitely crossed my mind. Main reason I haven't looked into it is Picotron's (so far) lack of ability to export native binaries.

Re: picoCAD – a tiny modeler for tiny models

#14
post #10

Hallo! Johan the dev here, thanks for all the positive responses. Happy to answer any questions about picoCAD if there are any. You can also check out https://picoCAD.net for more info :)

This looks so cool! Is there a workflow you would recommend for creating animations once the model has been created in picoCAD?

Unfortunately I know next to nothing about animating so I am not much help here. That said I didn't know anything about 3d modelling when I made picoCAD so maybe there will be another tool in the future :D

Re: picoCAD – a tiny modeler for tiny models

#16
For folks who want a regular (not low-poly) modeler which is a small/light-weight download, Dune 3D seems the best thing to try:

https://dune3d.org/

Previous discussions:

https://news.ycombinator.com/item?id=37979758

https://news.ycombinator.com/item?id=40228068

The other notable thing to try is Solvespace or maybe NASA's Open Vehicle SketchPad (for opensource)

Re: picoCAD – a tiny modeler for tiny models

#18
I’ve tried other 3d modeling software (blender, fusion, etc) and picocad is the only one I’ve been able to actually pick up and use without unsuccessfully spending hours watching outdated tutorials. I understand it’s not apples to apples. Just wanted to say thanks and this is an awesome tool!

Re: picoCAD – a tiny modeler for tiny models

#19

I’ve tried other 3d modeling software (blender, fusion, etc) and picocad is the only one I’ve been able to actually pick up and use without unsuccessfully spending hours watching outdated tutorials. I understand it’s not apples to apples. Just wanted to say thanks and this is an awesome tool!

Wow, that makes me so happy to hear. I'm no 3D modeler myself so it is very much built from a beginner/2d perspective.

Re: picoCAD – a tiny modeler for tiny models

#20
post #17

Hallo! Johan the dev here, thanks for all the positive responses. Happy to answer any questions about picoCAD if there are any. You can also check out https://picoCAD.net for more info :)

Does it have steam deck support? Can you export to .stl?

I've seen the linux version (available on itch.io) run on the steam deck but haven't tried my self. Lots of keyboard and mouse required to have a good time. :)

It does export to obj/mtl which is usually importable into most other softwares

Post reply on HN