Earlier quoted context omitted.
Look how easily they just fabricated 100% of a game's assets, with a consistent, high quality style, and then put them right into the game environment. That's the takeaway IMO. Very tight GenAI loop.
Anyone else note the pawns are often a bit odd?
GenChess
121–130 of 248 posts
Re: GenChess
#122Wait is this just an image generator? Am I missing something really cool here?
Look how easily they just fabricated 100% of a game's assets, with a consistent, high quality style, and then put them right into the game environment. That's the takeaway IMO. Very tight GenAI loop.
Re: GenChess
#123Re: GenChess
#124Earlier quoted context omitted.
I agree it is cool and fun and nice to see. But the investment here seems minimal. Preexisting image generation capabilities (with a link to Imagen-3...) plus some "prompt engineering" slapped on top of https://github.com/josefjadrny/js-chess-engine .
I was hoping that, with sufficient practice, a studious person might be able to beat a JS chess engine. However it looks like these engines are in the ELO range of 2500-3000, so unless you're a young teen with a few years to spare for improving your chess score, it's probably not possible. Even for a smart teen, it would be a stretch goal.
folks used to beat engines by playing lines that the engines could not calculate correctly. you could probably find lots options to play that give you an advantage, though youd still want a pretty good elo to pull it off
Re: GenChess
#125Re: GenChess
#126Re: GenChess
#127Re: GenChess
#128This is freakin awesome but do the creators even play chess? Playing chess from that viewing angle is unpleasant as hell. Imagine putting all your work into creating an amazing demo and then drowning it with one design decision. Edit: Ok I see that you can change the view in settings. They should make that option more visible.