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Show HN: Moqups - Vectorial mockups with HTML5 and SVG

moqups.com

81–90 of 108 posts

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#81

Absolutely wonderful. But I hate these merry fonts (the evil Comic Sans, and this one which I think is Chalkboard). Apart from that, perfect.

These fonts are used appropriately here I'd say. They're here to make sure the client knows it's not exactly how the finished product will look like.

EDIT: You can actually select the type of font that you want when creating a new project (Serif, Sans serif, or mono!) :)

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#83
post #66
post #60

Impressive! Two comments: - Using f1 on chrome brings up the Chrome help page. You might want to make that another button. - It took me a while to realize that you're supposed to drag objects from the left, and not use the mouse to define where they should go. That lead me to accidentally select or move existing objects while attempting to place new objects with my mouse. I'm not sure how common my experience was and…

Thank you! - We'll definitely investigate the F1 key issue. We have a broader bug that causes the whole app to stop responding to keyboard shortcuts if the browser window is not focused first. - Interesting, we'll look into also adding this behavior. It is indeed a common behavior, specially in diagramming software.

Also, on a Chromebook, F1 is actually the back button. If the back button isn't active (there's nowhere to go back) the moqup help works, but if the back button is active, it simply goes back.

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#85

Quick Feedback: 1. Looks fantastic! 2. Where's the pricing? Coming from the landing page, I could not find it. You should really make this easy to spot.

Moqups is free while in Beta. Additionally, the main use cases will always be free (with some reasonable limitations).

The premium features will revolve around collaboration, feedback, annotations and other things. When these are launched, we'll definitely make the pricing clear and visible for everyone.

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#87
post #85

Quick Feedback: 1. Looks fantastic! 2. Where's the pricing? Coming from the landing page, I could not find it. You should really make this easy to spot.

Moqups is free while in Beta. Additionally, the main use cases will always be free (with some reasonable limitations). The premium features will revolve around collaboration, feedback, annotations and other things. When these are launched, we'll definitely make the pricing clear and visible for everyone.

Good to know - place this information somewhere prominently on the landing page now! :)

I guess you haven't completely decided how your pricing is going to be, so I understand why you haven't published it yet, but seriously, you have buzz now, and people may not register today because they are unsure about the implications of it. Do not let that happen - give them at least the information you just posted.

Edit: It doesn't have to be super-prominent, but so that the missing information won't be an obstacle to registration.

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#89

I love it! ...but performance really suffers after just 50-100+ objects :( So of course I'm compelled to ask the devs: Why not Canvas?

Canvas is definitely faster than SVG for scaling objects in the HTML dom. I had to switch to canvas for the same reason for mockuptiger
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