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Show HN: Moqups - Vectorial mockups with HTML5 and SVG

moqups.com

61–70 of 108 posts

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#62
Found out how to do something that just blew my mind:

you can make your screenshots linkable very easily by adding a button over the part of the page, linking it to another page and then sending it to the back behind the photo.

even if the button is behind your screengrab photo, it will still link.

just wanted to share that little tip

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#65
post #59
post #57

Earlier quoted context omitted.

Thanks for the feedback. We're actually using Chalkboard, a close cousin of Comic Sans MS. There is no need to stick to the default setting. Feel free to pick your favorite font style when you create a new project! Also, more advanced typography settings are also coming soon.

Seems like a poor choice for a font for the default page though, given how much comic sans ms is hated within the design community (end everyone else). PS: Love the product, will be using it from now on!

To be fait, Comic Sans is mainly hated because it's used inappropriately so much. In this particular case, it seems like a pretty appropriate use (although I still find it ugly).

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#66
post #60

Impressive! Two comments: - Using f1 on chrome brings up the Chrome help page. You might want to make that another button. - It took me a while to realize that you're supposed to drag objects from the left, and not use the mouse to define where they should go. That lead me to accidentally select or move existing objects while attempting to place new objects with my mouse. I'm not sure how common my experience was and…

Thank you!

- We'll definitely investigate the F1 key issue. We have a broader bug that causes the whole app to stop responding to keyboard shortcuts if the browser window is not focused first.

- Interesting, we'll look into also adding this behavior. It is indeed a common behavior, specially in diagramming software.

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#67
As a huge Balsamiq user, I'm definitely pulling for you guys because I'm not completely happy with them.

The basic functionality is great, but having the ability to make clickable online demos where I could send links to people would be a killer feature that would make me switch very quickly.

Having said that, a few UX notes:

-You have incompletely applied the tab metaphor on the left-hand panel. For a while, I was trying to figure out why a label was a stencil but a paragraph was an image. At the very minimum, your "shaded" tab should extend under the other one to show that it applies to both columns.

-Categorizing your stencils, even a little bit, would help. Balsamiq screwed this up, and now they have a bunch of nonsensical categories (quick, what would you expect to find under media?)

-I would recommend grouping your stencils by things that tend to be used together. For example, form elements should be all together, mobile stuff too.

-I know you're not native, but the right-click context menu on Balsamiq is much better than putting the align/arrange/lock at the top of the screen. I use this stuff a lot, and the extra distance is a pain

-Also, I don't see the capability to have some sort of templates. That's definitely a must for any decent size project

/edit I just discovered the context menu (double delayed click is a good solution). Still think at least the lock button belongs on the menu and not at the top

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#69

Wow I can't fathom the amount of work that has gone into this project. Was the multi-line editor a challenge? I know SVG Edit has been struggling with this feature for some time.

Pheeeew! Indeed. It was quite a challenge. After spending two months into building a custom text layout engine, we ended up throwing all the code out the window, mostly because the performance was terrible with more than a few hundred characters. Beside this, there were a gazillion other scenarios that we could not simply cover (kerning, spacing, i18n, ligatures, cross browser differences & so on).

We ended up using foreignObject for rendering text, with the compromise that we need to look for solutions to enable pure svg export. This is still a technical debt on our plate. A roundtrip solution that converts hybrid SVG into PostScript and then back into SVG may work... we'll see.

Either way, we'll start writing some technical articles on our blog, so others can take advantage of our findings (we really owe a LOT to the community)

Re: Show HN: Moqups - Vectorial mockups with HTML5 and SVG

#70
post #67

As a huge Balsamiq user, I'm definitely pulling for you guys because I'm not completely happy with them. The basic functionality is great, but having the ability to make clickable online demos where I could send links to people would be a killer feature that would make me switch very quickly. Having said that, a few UX notes: -You have incompletely applied the tab metaphor on the left-hand panel. For a while, I was t…

Yes rapid online sharing of prototypes is increasingly crucial. Every tool I've used that does this has some clunky flaw. If this were combined with a quick shortlink based share tool it would quickly become my goto wireframe app
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